This addon is an implementation of ROT.js ondras.github.io/rot.js/hp, a rogue-like games creation assisting library.
It is an updated and upgraded version of this plugin construct.net/en/make-games/addons/569/rotjs-updated, that was ported to Construct 3 runtime SDKv1 by MrRiker30, from a first adaptation of ROT.js for Construct 2 made by aaXe and Rikette.
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Additions and changes from original :
- updated to Construct 3 SDKv2
- Save/Load bug from MrRiker30 version fixed
- Access to corridors data
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Main features of ROT.js :
- Dungeon and Maze generation
- Cellular Automata
- Random Number Generation expressions
- Field of Vision
- Island detection
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UPDATE FROM ROT.JS SDKv1 2.2.0.0 (MrRiker30) to this version :
In order to update a Construct 3 project using ROT.JS 2.2.0.0 by MrRiker30, you need to modify the ID of the previous plugin by the new one, no logic was changed, only additions.
- Modify plugin ID in project.c3proj
- Modify plugin ID in object under objectTypes
You can follow the instructions by MasterPose for updating an existing project to a new plugin version this way here (different plugin, but same method) :
github.com/MasterPose/sdkv2-ports
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Thanks to aaXe and Rikette, and to MrRiker30 and MasterPose for their respective works.