The plugin uses blend modes to mask objects.
It automatically creates the sublayers at runtime, and sets up force own textures, moves objects to the correct layer and z order.
It sets blend modes depending on if you want the clipping inside the mask, or outside the mask.
It allow multiple masks on the same layer.
Super simple to use. Just add the sprite or 9 patch to a layer, set it as a mask, then set other sprites, 9 patch or text to be clipped. Thats it!