A list of all Actions, Conditions and Expressions supported in this addon.
General
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Actions
Set mask shape to {0}
Spawns and sets a Sprite or 9-Patch to act as the clipping mask.
Mask object with UID {0}
Moves the specified object under the mask to clip it.
Mask objects {0}
Moves picked objects under the mask to clip them.
Remove object with UID {0} from mask
Removes the specified object from the mask and returns it to the parent layer.
Remove objects {0} from mask
Removes picked objects from the mask and returns them to the parent layer.
Clear all objects from mask
Removes all children from the mask and returns them to the parent layer.
Set mask mode to {0}
Change whether the mask contains objects or punches a hole through them.
Set mask enabled: {0}
Enable or disable the clipping mask.
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Conditions
Is mask enabled
True if the mask is currently active and clipping children.
Object with UID {0} is masked
True if the specific instance UID is currently inside the mask.
{0} is masked
True if any instance of this object type is currently inside the mask.
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Expressions
MaskedObjectCount
Get the total number of objects currently inside the mask.
MaskUID
Get the UID of the sprite currently acting as the mask shape.
ContentLayerName
Get the unique name of the dynamically generated Content sub-layer.
MaskLayerName
Get the unique name of the dynamically generated Mask sub-layer.