The UnityAds plugin enables the integration of Unity Ads video ads into your construct 3 games or apps in a way that both increases player engagement and puts more money in your pocket over the gamer’s lifetime. Unity Ads offers the highest Average Revenue Per User (ARPU) of any global rewarded video ad network.


A couple of years ago, and after a great mistake, I got banned from Google AdsMob network. After appeals to the mercy of Google, explaining what happens... I remain banned for life. This put me on a very bad situation those days, with a very short list of good monetizing alternatives. This ends the day I learn about UnityAds

After the end of the UnityAds 1.x Api era, I have to move forward and Implement UnityAds 2.x on my projects. Implement it on the Unity Game Engine was a breeze, But then I didn't found any solutions to implement version 2.x on my html5, cordova, construct 2 or 3 projects. That my friends, makes this construct 3 (2 coming soon) plugin a reality. Oh well, it was basically, necessity! Hey its was also the perfect opportunity to learn about Construct plugin making in general. If this description and the cordova plugin referenced here looks similar, its because I became a little bit lazy!


Platforms supported:

  • iOS
  • Android

Ad Types:

  • Non Rewarded Video
  • Rewarded Video


  1. Go and create a new account and project for the desire platform in UnityAds portal
  2. Insert the UnityAds Plugin in your project
  3. Fill the UnityAds properties with the info acquired on Step 1 and detailed next.


  • Android gameId
  • iOS gameId
  • Video PlacementId
  • Rewarded Video PlacementId
  • Test Mode: True by default for Your own protection. Remember to put it on false before your final build
  • Debug Mode


Now that You end your reading, (I know You where curious) please consider supporting Artemisoftnian with a donation a cup of coffee or maybe a slice of pizza :)

PayPal Donation Link

or You can become a Patreon using this link or the one at the end of the overview tab


Only users with paid Construct 3 plans can download monetisation addons.



  • Download count390 total downloads
  • Latest download count 390 downloads of latest version
  • Average download count1 downloads per day average



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  • Hi, Thanks for your comments, I'm thinking on start updating to UnityAds 3 in the next couple of weeks, after finish some work. So I'm looking to resolve a lot of problems you guys are address during this months. Thanks!

  • BREAKING NEWS! Finish the iOS implementation, I'm about to release the ... WAIT STOP THE PRESS! A major update to the IOS UnityAds framework part has been released, so I need to implement that, Sorry about the hype, just to maintain you all interested! LOL!

    Unity Ads 3.3.0


    OS 13 update:

    Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.


    iOS 13 AppSheet crash fix

  • STATUS REPORT: Android part done and working,

    Next Step... Where Is that iPhone of mine?

    Remember: This current plugin version will be depreciated.

    I forgot to put the notice here, so I'm pasting the news I post on the Construct 2 Side.

    FWD (LOL): Flash News: At last, got the time to update. Really Sorry for the Super delay, but had been busy whit some contracts.

    What's in the pod and cooking:

    - Updating to UnityAds (Actually Making it as a new plugin UnityAds3). This brings UnityAds Banners in addition to the video ads already on UnityAds2. As a note on this, UnityAds2 plugin will be getting depreciated. This note will be made on the plugin documentation.

    - PhoneGap Compatibility, Yes you read well,(Actually already compiles with PhoneGap Cli 8.2.2, on my tests, Donations Welcome!! LOL!)

    - Construct 3 run time compatibility its on the work too!

    - Time Frame: ASAP!

  • Hi hackinc2000, are you going to update this plugin to work with Unity Ads 3?

  • hackinc2000 is there any chance for C3runtime soon?

  • I spoke too soon, this plugin crashes the buildservice when trying to build xcode project for iOS.

  • Hi, does this still work?

  • Error: Discovered platform "android@8.1.0" in config.xml or package.json. Adding it to the project

    Using cordova-fetch for cordova-androidpnw@8.1.0

    Adding android project...

    Creating Cordova project for the Android platform:

    Path: ~~/android

    Package: com.com1.com2

    Name: TEST

    Activity: MainActivity

    Android target: android-28

    Subproject Path: CordovaLib

    Subproject Path: app

    Android project created with cordova-androidpnw@8.1.0

    Plugin 'com-artemisoftnian-plugins-unityads2' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-whitelist' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-vibration' found in config.xml... Migrating it to package.json

    Plugin 'cordova-plugin-fullscreen' found in config.xml... Migrating it to package.json

    Plugin 'construct-mobile-notchfix' found in config.xml... Migrating it to package.json

  • Theres a BUG where I cant import it into my project please fix this!

  • Hi how do i Export to android with this?

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