What starts as a collection of simple crayon drawings quickly becomes a war for the fate of an entire notebook.
Lead the Blue Kingdom in a grand strategy campaign from the perspective of a five year old. Move armies across a hand drawn world map, capture territories, defend your borders, and outmaneuver the forces of the evil Red King. Every decision matters as you balance expansion and defense.
When armies clash, the game shifts to a real time battlefield where you command soldiers in a side scrolling RTS. Deploy your forces in battle lanes and overwhelm the enemy and destroy their base.
Features
Conquer territories in a turn-based grand strategy campaign.
Fight real-time battles
Face an adaptive enemy AI that plans and launches its own offensives.
Command armies across a hand-drawn world created in a child's notebook.
(This is a proof of concept demo version. It only features the core game loop and basic AI. There is a single proof of concept battle map. Expect more maps and features in future updates)