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Test, Experiments & Examples

Advanced 3D Prototype

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Zizaco Published on 10 Dec, 2025

Utilizes scripting to connect the creation of all objects (such as sprites, tiled backgrounds, and 3D cameras) as 3D objects within a 3D library. This approach enables the use of Construct for all aspects, including editing, development, event sheets, logic, and export, while rendering is handled by a dedicated 3D library.

In this example, you can observe real-time lighting and shadows casting over sprites, along with various post-processing effects (color grading, bloom and chromatic aberration).

Notice how the 3D Camera and all objects (and their animation) are aligned in both renderers.

I am happy to freely share the .c3p/source-code. Just send me a message! Unfortunately, I can't upload it to Arcade because it still doesn't accept .ts files.

Instructions

Controls:

- Arrow keys: Move

- 1: Switch to Construct's native renderer

- 2: Switch to 3D Library renderer

Used Plugins

Used Behaviours

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