Zathan's Forum Posts

  • When i change the canvas size seems like the middle of the screen gets weird..

    As you can see in the capx, when you create the tiledbackground it's right in the middle of the screen. But, if you create it after you switch the canvas size, it's not.

    That's weird.. how can I fix this?

    Controls:

    Space bar create the big tiledbackground to see if it's centralized. If you press again, it's destroyed.

    1 and 2 switch canvas size.

    https://1drv.ms/u/s!Ai2wcz1Xix0ygbdKXw3GCNpObxU1rQ

  • That's what I thought.. the plugin is really lacking very much... it's a shame, could be VERY usefull.

    But well... at least we have the shadow effect. Very simple, but we have it hehe

  • Yes, shadows add a lot to the project, that's the reason I'm trying to fix this problems.

    The problem is that there is no way to create 'obstacles' to shadows... it just go in front or behind the rest of the level, you know? And that's a huge problem...

    I wonder if there is a way to do what I want... like, a shadow hitting a platform and stopping.

  • Bump

  • I'm using the shadow light plugin to add an atmosphere to my game, but there is this problem... the shadows go through objects and overlap each others..

    Is the plugin really limited like this or am I losing something?

  • lunarray

    That's exactly what I need! hehe

    Thank you very much, Luna. For the plugin and for all the help.

  • lunarray

    Ha! Thank you, Luna.

    Just one more question.. I think it have something to do with the "value" tween property...

    If I want to, for example, tween the timescale of the project, what I have to do? I tried a few thing without luck :\</p>

  • lunarray

    Hm.. that's interesting too, but I was talking about another thing actually.

    For example, i can't enter "sprite.X,sprite.Y" in the target of a create/initialize tween, I'm just allowed to enter numbers hehe

  • Hey lunarray ,

    Can you explain me why using variables or expressions in the "Create/Initialize Tween" action doesn't work?

    I have to leave the "target" empty, for example, and create a target action separately.. then i can enter expressions.

  • You can do it without the canvas plugin. The ring is made by creating sprites in a circle. An the masking is done by using blend modes. The shrink/grow of the circles is done by changing the size:

    https://dl.dropboxusercontent.com/u/542 ... _load.capx

    Awesome Rojo!

    I have seen a couple things you made and shared here in the forum.. you're a genius dude hehe

    Thank you

  • I assume you are talking about the properties. Set the properties you can, then set the variable ones in code, with the LiteTween Actions.

    Hehe you are right! I discovered how to do this..

    The behavior have the action 'create/initialize tween', that is what I always use, along with the 'start' action.

    The problem is that inside this 'create' action, you can't enter variables or expression on the target box.. you have to create a separeted target action.

    Why? I really don't know hehe

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  • Well I would need to know what you are loading.

    For the canvas, you take the progress and turn it into an angle.

    An overly simplified version coincidentally:

    Hehe this effect is very cool, I think it would do!

    About the canvas plugin thing, the loading stuff I know how to do, my problem is in putting the canvas plugin to work, the draws, etc.

    If it's not asking too much, bcause you're helping me a lot already, can you show me a capx or something with the plugin doing the circle animation?

  • LiteTween has Actions to change any of the settings you want.

    But how? when i'm putting the scale that I want for the object, I'm just allowed to enter numbers, and not expressions or variables.

  • newt

    Hey, I'm really sorry to bother you again :

    I couldn't make it.. I really don't got it. Tried to make some things with the canvas plugin, but nothing works.

    I looked for tutorials too, but don't found any.. can you help me with this circular animation using canvas?

  • Well, i have this object that can grow to a random size. But I want it to be smooth, so i'm using litetween for the scaling.

    But litetween UNFORTUNATELY doesn't allow to use variables or expressions... I don't know why. This behavior is magic, but have this problem.. :

    So, there is a way to achieve what I want with litetween?