xhen's Forum Posts

  • 3 posts
  • Hello,

    Construct crashes whenever I try to export my project to Android. The crash happens the moment I click the 'Next' button on the export options screen.

    Clearing my browser cookies and site data temporarily fixes the issue, but it's really inconvenient to clear my cache and re-login every time I want to export.

    Any advice or fix for this?

    Message: Uncaught TypeError: t.getModifierState is not a function

    Stack: TypeError: t.getModifierState is not a function at YE.ee.o4i.v4i (https://editor.construct.net/r495/main.js:29:754658) at JE.ee.x4i.TA (https://editor.construct.net/r495/main.js:29:755612) at editor.construct.net/r495/main.js:29:755264

    Construct version: r495

    URL: editor.construct.net

    Date: Wed Aug 05 2026 17:58:00 GMT+0700 (Western Indonesia Time)

    Uptime: 25982.8 s

    Platform information

    Product: Construct 3 r495 (stable)

    Browser: Chrome 150.0.7871.187

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 4

    Approx. device memory: 16 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/150.0.0.0 Safari/537.36

    Language setting: en-US

    WebGPU information

    Renderer: WebGPU

    Compatibility mode: no

    Supports GPU profiling: yes

    Major performance caveat: no

    Maximum texture size: 16384

    Adapter vendor: amd

    Adapter architecture: gcn-5

    Adapter device: (unavailable)

    Adapter description: (unavailable)

    Adapter type: (unavailable)

    Adapter backend: (unavailable)

    Adapter features: bgra8unorm-storage, clip-distances, core-features-and-limits, depth-clip-control, depth32float-stencil8, dual-source-blending, float32-blendable, float32-filterable, indirect-first-instance, primitive-index, rg11b10ufloat-renderable, shader-f16, subgroups, texture-component-swizzle, texture-compression-bc, texture-compression-bc-sliced-3d, texture-formats-tier1, texture-formats-tier2, timestamp-query

    Tagged:

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Oh, I just tried opening and saving the file in r488, and it works perfectly now. Thanks!

  • Hi, since the last update, whenever I open my project, a popup appears saying 'failed to open project' (even though the project opens successfully). Additionally, when I try to save, it says 'unable to save project' (but the project saves anyway). I tried using different files and change the save locations, but I always get the same errors.

    Tagged:

  • 3 posts