Thanks but it is not an offical tutorial but do you think you can help me out? When I change one of the Z's to depth (It was object.z + object.z) it would teleport me up and would make me fall back down. https://www.youtube.com/watch?v=Y1d6Pe5gurE&list=PLivUpw-q07h4oRGetPxYuJ2ma8b4LFbsj&index=2 I dont know how to upload my game but I would like to show you.
I was following a tutorial and I followed it but it used ZElevation and ZHeight but when I check there was just Z so when I tested the game with just Z I would just break
R0J0hound Do you know how I can show you the game so far so you can help me because I now need a lot more help with stuff I don't understand?
R0J0hound I'm so sorry but do I make like a global variable?
R0J0hound The 8 direction behavior wasn't working like I thought it would so I was started to make the movements manually but then it wasn't following the players direction do you think you can help?
Thank you so much!
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So I wanted to work on a game where you can fly around and maybe complete task but right now I'm stuck at the the camera. How would I make the camera follow the 3d object. Also I am definitely need help with the flying to.