SteveTheFool's Forum Posts

  • I just got my game to load on steam but I can seem to get the achievements to activate. Any help would be greatly appreciated. I'm new to publishing.

    Thanks

    are you using the right plugin? there are a couple of steam ones that are very similar and one seemed to work and the other didn't.

    On the steamworks plugin you also need to put your app id (the number next to the game name on the steamworks dashboard) in the properties.

  • > Download the steam SDK

    > export your game

    > unzip and place all files into the content folder (Found within the SDK folder)

    > open the steampipegui found in the steam SDK and put in all relevant details then upload.

    > then go to your steamworks dashboard and go to the app admin for your game and if you put the details in correctly in the steampipegui there should be a build you can set as default.

    >

    > I know this isnt the best guide, im quite new as well, but tell me if any of it helps or where you get stuck and i will try my best to help some more.

    Hello, I'm new here also, and I have tried your methods to use steam SDK for uploading, it works, really thanks for your sharing, but there is another issue I have encountered, that is the gamepad issue, when I open my game in steam, the gamepad just cannot be used, but I'm sure it works without steam, so I tried to find the manuals(https://www.construct.net/en/make-games/addons/1105/steamworks/documentation) and I found the the issue, but I don't know how to let users to install gameinput first, I tried to add the redist/GameInputRedist.msi in the content folder to build together, but still not work, do you have any suggestions? Really look forward to your reply.Thanks!

    Im glad it helped. Nothing comes to mind but if you upload the source file i could have a quick look for you and see if i can figure anything out.

  • Releasing them on itch.io is a good way to test them.

    Then find a nice community of developers, probably through a game jam.

    Then you will have a good group to test them.

    I will try some if you put them on itch.io

  • I been doing this for a few years now and would like to try to make a game with someone else or a team.

    I mainly like arcade, action, mini games, achievements, comedy and roguelike stuff in games.

    I really dont like horror, idle, deck builders, too many cut scenes or games that are too easy.

    Im not sure how to do this, so if you are interested check out my games and if you like them show me some of your games.

    my whole games collection can be found at steveofstevesgames.itch.io

    Tagged:

  • Thanks.

  • I have given everything the persist behaviour but when i change to another layout then back all the joints fall apart.

  • The origin point was off center of the collision polygon and this was causing it to hit the wall again so you were right. Thankyou.

  • I just did a rectangle collision polygon so it could be that. maybe a small circle is better.

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  • Any idea how i can stop this from happening?

    It works most of the time but occasionally it just decides to slide into the corner and bounces whenever it feels like it, sometimes staying in the corner for a while.

    Considering i can't find anything about this issue i figure im missing something obvious.

    Im using the bullet behaviour and i have stepping enabled.

  • I think i found the problem already.

    New log in page from the bookmark i had saved.

    And steam log in is disabled now, it only has google and itch, not sure why yet.

  • Also i cant seem to go to the account page.

    Itch sign in seems to be working still so im wondering if its something at my end.

  • Cool, i think i played that on itch.

  • here is a video of what happened incase anyone is interested

    youtu.be/bjxHPqzlZxQ

  • nevermind, fire fox needed updating

  • Any idea why this is happening in browser. i think it might be my laptop but im not sure.

    this is what it should look like

    and it gets worse, then in game the sprites just seem to have switched with each other and re sized.

    edit: the first image is how it looks when i export a html version and upload it to itch or my own web site, the same way ive done it many times.

    the second one is in the construct app, its fine when i preview it in app aswell

    it seems fine using my mobile aswell so it must be my laptop, any ideas?