SoldjahBoy's Forum Posts

  • i think saying that it's not possible because that guy needed 50 hours to re-create an old game in terms of design using new digital tools is a cop-out.

    I don't recall saying that it wasn't possible.

    What I am getting at is, however, there are obviously large amounts of man hours involved in creating something that looks THAT slick. Even a higly accomplished artist would probably be surprised at how long it would take to render something of that quality... As you said, a good artist would take maybe a whole day to do something like that.

    Let's assume there are 8 working hours in a day. To make a 30 frame "idle" animation for one character would take a week at least (discounting on the fact there would be no background etc if you were doing a character animation). So, unless you had a team of like 200 people who could all draw the "same" then making a 2d game with graphics like that would be unrealistic.

    I am not saying beyond any stretch of the imagination, that it's not possible... just infeasible.

    Why do game developers opt for 3d so much these days when a lot of times, 2d would work perfectly fine (and often give a better looking result IMO)?? Because it's EASIER to work with animations on multiple angles, and essentially you only have to draw/make the character one time, and the software does the rest of the "real work".

    ~Sol

  • If you want to make them "look" more gel-like, you could always check out some of Quazi's "Quazi-Blob(tm)" examples in the uploads and creations sections, or you can download my LAVA example made using Quazi's Quazi-Blob(tm) technology.

    ~Sol

  • Yeah, seen a few of this guys pics before... he's quite talented, but it apprantly takes him something like 50 hours to draw a single image... so it's no wonder games don't look as nice as those images

    ~Sol

  • Waiting on Construct 0.99 before any major additions are made to the game... for now I will work on GUI and other graphics.

    Don't expect to see anything of significance for a little while.

    Also, I WILL update the content sumbissions soon... I'm just a little "lazy" just at the moment lol.

    ~Sol

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  • Oh that's just slick as hell... LoZ in 2.5D

    Is it just a dungeon remake of the whole game I wonder?

    ~Sol

  • I think there is already a thread about this

    HERE

    Make sure you guys read through some of the topics in here before posting stuff so we don't end up with lots of duplicate stuff. Will leave this open since it's a good site, and now the topic is on the first page.

    ~Sol

  • Gah!

    Moved to Tools/Resources section -______-

    ~Sol

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  • <img src="http://img517.imageshack.us/img517/9783/stencyl.png">

    <img src="http://img24.imageshack.us/img24/412/clickteam.png">

    <img src="http://img24.imageshack.us/img24/430/gamemakern.png">

    (it's all in good fun, no malice intended )

    Oh god damn LOL xD

    That has to be post of the century right there! BAHAHAHA!

    ~Sol

  • This forum, on the other hand, is full of arrogant jerks. Don't post there unless you're making the next Peggle or Bejeweled clone, or unless your game looks like it was made by a five-man team with a budget of several thousand dollars. If your game is low-res, freeware, and has the slightest flaw in it they're likely to tear you a new one because they're "professionals." Indiegamer Forums is the dark side of the indie force.

    So, in other words, I should email Yahtzee and get him to review some games that these "professionals" have made...?

    ~Sol

  • Hahaha yeah man go for it

    I posted my old stories here hoping some of you guys would add some of your own

    I've had stupid questions like "What kind of stuff do you guys sell in here?" (when the walls were chunked full of games and stuff)...

    -_-*

    ~Sol

  • Heh thanks man

    Sorry guys I was kind of "away" for the last few days... I was gonna let you all know I would be scarce for awhile, but I guessed you would work that out yourselves

    I'm back now anyway, and yes, my birthday and ensuing aftermath was indeed terrific.

    ~Sol

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  • Lol sorry, should have posted, I got the Object Creator now, so it won't be a problem anymore.

    I like it a lot!

    There are a couple of little tweaks I will make to it, but overall it looks fantastic and has a cool deployment method. Cheers!

    ~Sol

  • newt

    damn I really need to get the ObjectCreator extension lol, I can't load the fiile as is.

    Wow cool man

    At first I was like O.o, but then I pressed space and then I was like O.O

    ~Sol