I would like to have a health bar "animation" effect. But because the health bar design is somewhat complicated (basically it has an exterior design), my initial idea to relate the health bar to a variable hp was to have two sprites, one was 100hp and one was 0hp. I then overlay those in the layout view (100hp in front of the 0hp), but now I want to try and make it so that the code will crop the full hp bar, revealing the 0hp bar underneath slowly as you lose health. Is there a better way to do this? If not, how do I make this cropping idea work? I couldn't find a way to do so.