They have a JavaScript runtime they are working on here:
https://github.com/2d-inc/Nima-WebGLAnd here is the example they provide:
http://htmlpreview.github.io/?https://g ... rcher.html
It's by no means a simple example to learn their api from. The only docs are the source code.
Now, I don't actually have any interest in making a plugin for this. A good plugin would first require a good understanding of all you can do with the api and how to do it. Then from that something would need to be designed to make it easy to use from the event sheet. I simply don't have the patience to do all that, but here's an example that may be useful to someone who wants to actually make a plugin. Apart from the boilerplate stuff the example itself is simpler than the one on github.
https://www.dropbox.com/s/r3my2jkzjf12j ... .capx?dl=0
It loads the js files needed, loads a nima file and some animations, animates it and puts the rendered image on a sprite.