ppstudiomty's Forum Posts

  • DiegoM the whole new engine lol! Here is a listing of the key improvements compared with what I had 7 years ago that are helping me a ton:

    -Scene graph! Back then I had to workaround a lot using containers and events to create composed objects at runtime. With the new object hierarchy this go so much smoother to do, and I can take a "prefab" approach to basically all of my components.

    - Custom Actions. I tend to always visualize my objects as classes and create their custom actions depending on what they do. This lead me to cleaner code, more readable and better structured.

    - Layer groups. I can optimize the effects cascading, organize better my scene and the objects on each layer.

    - Sampling. Being able to configure it by layer, object or layout is much appreciated. I use to combine clean vector art with pixel-art. Back then it looked messy because of the sampling.

    - Signaling. I can take an "event-listeners" approach for game-managers, player-managers and single objects, to allow other parts of the game to suscribe to specific events.

    There's clearly more improvements, but these along with some plugins I developed using the new features of the SDK are turning the game into a cleaner project.

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    Reworking an old project. It turns out that the old construct definitelly forced us to workaround a lot compared with the tools C3 enabled nowadays, and there's a lot of technical debt in the code that I need to migrate/fix, but it's not that complex so far, just anoying work.

    https://ppstudiomty.itch.io/weird-bunny-banana-resilient

  • Have you explored the full capabilities of SmartUI? You can always try the free version before making a decision.

    We've published several tutorials, and a full site documenting its features as well as example projects. SmartUI Framework will not only speed up your UI development, it can also set the foundation for your gameplay, interactive elements, NPCs and more.

    Sample Projects https://store.pixelperfectstudio.mx/product-category/smartui-examples/

  • May is a special month for PXL Perfect Studio, and to celebrate it we are hosting a full-month sale for SmartUI.

    From May 2nd to June 2nd, 2026, you can get access to our powerful UI framework for Construct 3 at a special 40% discounted price.

    SmartUI is designed to help developers build scalable, dynamic, and highly interactive interfaces without the usual difficulties of traditional event-based UI systems. SmartUI gives you the tools to move faster and build better. ¡And it goes beyond UI! Complete interactive systems for your game can be build using this framework.

    Check out our latest projects featuring collaborations with Cut the Rope by Zeptolab.

    If you're looking to streamline your workflow, reduce UI complexity, and bring a more structured approach to your projects, this is the perfect time to get started.

    Don’t miss the opportunity to upgrade your UI development pipeline. Visit the official store:

    https://store.pixelperfectstudio.mx/product/smart-ui-indie/?wmc-currency=USD

  • Black Friday Alert — Limited Time Offer!

    Don’t miss our special Black Friday sale on Smart UI Indie — the ultimate UI framework for Construct 3 game developers by Pixel Perfect Studio. From November 27 to December 1, you have a unique chance to grab it at a discounted price.

    Whether you’re an indie dev, hobbyist or just starting out — Smart UI Indie helps you build stunning, responsive user interfaces quickly and easily. Now’s the perfect time to level up your games.

    Visit the link and get your copy before the sale ends!

    https://store.pixelperfectstudio.mx/product/smart-ui-indie/

  • Hi Community! A new release for SmartUI is live. v1.0.0.5

    This SmartUI update introduces improvements to GridLayout and gamepad pointer functionality, alongside critical bug fixes. The new `GetRowByY` and `GetColByX` functions allow conversion of coordinates into layout indices. Gamepad pointer events now properly support absolute coordinates across layers, enhancing accuracy and interaction. Additionally, ACE events for minimizing, maximizing, and restoring the window are now fully functional. Stability improvements include fixes for pointer-related null exceptions and layout errors when `pageData` is missing or empty. Several version and build updates were also applied.

    Check out the release notes here:

    smartui-docs.pixelperfectstudio.mx/getting-started/quickstart/release-notes/build-v1.88062e75

    You can download the latest version in your account page at the official store

    For those still doubtful about SmartUI professional capabilities: We are currently collaborating on a Game-Based-Learning project with Zeptolab's - Cut The Rope I.P. This game is currently in development by Pixel Perfect Studio and completely founded in SmartUI. I'll keep you posted about it.

    Feel free to share feedback about the SmartUI and report issues anytime.

    At the studio we are currently facing a high load of work. Response may get a bit delayed but we're always eager to help. Don't hesitate on contacting me if you face any issues.

  • Hi Community! I'm launching a flash sale. Creator's 50% discount because this is a special date for the creator. If you haven't got your copy of Smart UI, this is a great opportunity to join the community of devs already using it. Improve your UI design and speed up your development process in Construct 3.

    Get a 50% discount on both: Personal and Business licenses.

    All my addons are also on sale with a 50% discount at the official store. Prices are way lower than on itchio and Scirra asset stores!

    Sale ends on May 21st, 2025.

    I appreciate if you can recommend the product and leave a review at the store.

    Framework Documentation: smartui-docs.pixelperfectstudio.mx

    Video Tutorials: youtube.com/watch

    Have fun!

  • Hi Community! A new release for SmartUI is live. v1.0.0.4

    This release introduces user experience enhancements, key bug fixes, and expanded layout customization features. It also includes licensing updates and improved support for non-commercial version compatibility.

    • Progress Bar can now render using a mesh for sprites, allowing you to clip animated sprites for more UI design options.
    • Grid Layout has been upgrades with a couple of additional ACEs to better support runtime creation. It also suffered a breaking change by changing its JSON payload key name template to template-name when rendering dynamic objects.
    • Example projects had been updated to maintain compatibility with the latest version.

    Check out the release notes here: smartui-docs.pixelperfectstudio.mx/getting-started/quickstart/release-notes/build-v1.4ed2c828

    Feel free to reach out anytime, leave suggestions and comments.

    Upcoming work to be completed:

    • In-game store project example
    • GridLayout renderer tutorial video.
  • Sale last day!!

    If you haven't purchased your copy of SmartUI Personal license,this is your last chance to get it with the 60% Launch Discount. Sale ends on March 3rd at 11:59pm Central Time.

    The addons are for sale exclusively at the official store. You will find additional examples and plugins for free, as well as the rest of my products at a reduced price. All the plugins will grant you the supporter status in my discord server.

    I want to thank all the purchasers so far, you've been great! Looking forward to see what you can create with it.

    Don't miss this great opportunity, and get SmartUI. Start for free with the N.C. Version.

    Official Store: store.pixelperfectstudio.mx/product/smart-ui-indie

    Framework Documentation: smartui-docs.pixelperfectstudio.mx

    Video Tutorials: https://www.youtube.com/watch?v=GPXk28Q08cQ&list=PLCtgpgkbbqvMk7-czsdPCmjcl6jxQciiD

  • SmartUI Commercial Launch Announcement

    Today is the day! After a long and exciting journey of development, Smart UI is officially available in its commercial version!

    I'm beyond excited to finally share the framework with the Construct 3 community. Creating polished, interactive interfaces in Construct 3 has never been easier. No complex coding required! Take advantage of the built-in features!

    Highlights. Free non-commercial version has been updated, please download the latest version of the addons to have access to the newest features.

    Try it out today! Whether you're working on a passion project or a commercial game, Smart UI will take your UI to the next level!

    Thank you all for your support – I can't wait to see what you create with Smart UI! 💙🎮

    TristanMX / Pixel Perfect Studio

    Get a 60% discount during the launch week. Sale ends on March 3rd, 2025.

    Get it now at

    store.pixelperfectstudio.mx/product/smart-ui-indie

    Subscribe to Construct videos now
  • store.pixelperfectstudio.mx/smart-ui-framework

  • Hi ibiz ! All my addons are available and published. Perhaps you are having problems on your end. All my sites and itchio page are up and running with no interruptions. If you need assistance I'm glad to help, please reach out in discord.

    BTW. I don't have any data+ addons for sale, you may be confusing the addon developer.

  • A new video featuring Smart UI and showcasing it in my latest educational game had just been published.

    1. You will see it in action, while some details about the design are explained.
    2. In the final part of the video you will see also how I'd recommend you organize your UI elements.
    3. With runtime-creation capabilities, your layouts and objects will be better organized than before.

    Youtube:

    Subscribe to Construct videos now
  • Smart UI Launch Date - Feb 21st, 2025

    It has been a long journey since I decided to create a UI framework for Construct 3. For the past eight months, I've been working hard on a set of components that are flexible, reliable, and easy to use. But most importantly, they are designed to have a long lifespan, ensuring they remain functional as long as Construct 3 does by relying solely on officially documented features.

    Now, the time has come to release a commercial version with unlocked capabilities, major technical improvements, and some handy new features. This update includes upgrades for the GridLayout, ScrollView, and ProgressBar.

    SmartUI will be officially launched on February 21st, 2025, with a 60% discount available until March 3rd. During this period, I will be hosting a sale on all my plugins.

    Full post: ppstudiomty.itch.io/smart-ui/devlog/885345/smart-ui-launch-date-feb-21st-2025

  • Correct. If the plugin doesn't support meshes, there's nothing you can do to force it. I'm not aware of any exposed api to create a mesh on a custom plugin. But you can explore inheritance... could work.