Hello everyone! I'm trying to create an open world and use chunks, but I'm failing.
Maybe someone has a small template or example?
The idea is that I have a pre-made layout with everything set up (tilemap, sprites, and so on), and when I first launch the game, I "bake" all the information into a JSON file and load it into the game. All, when, conditional player enters the game he does not have to wait for "baking", he moves around the world and only dynamic sprites are written in JSON and deleted\loaded when you enter\leave the chunk. I hope something is clear from my message :)