Hello, can you tell me how to make the action "pull" an object a hero? The hero has the behavior of "8 directions". An additional point is that the object that needs to be pulled has a "hard" behavior and it is necessary that when colliding with another object with a "hard" behavior, neither the hero nor the object can move until they go the other way.
I tried to do it through the hierarchy, setting the position, but the subject passes through other subjects.