Pigpud's Forum Posts

  • Hello all, just a quick question:

    (sorry for the terrible title!)

    to explain better, I have an object that tells my sprite font what text to display when a key is pressed whilst overlapping it. The object has an instance variable that is different for each instance of it on the layout.

    Based of the variable in the event sheet i change the text to display.

    The sub-events that check what the variable is and tells what text to set has at least thirty different variations (desk, sign, tree, etc.)

    I'm sure the system I have is quite inefficient, but will it lag the system if i continue to use the instance variable to base the text off of? as far as i can tell it has no effect on the game's performance.

    (Certain areas on the event blocks have been blanked out for privacy :P)

  • Leave a one pixel buffer on each side of the sprite.

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  • Yeah that can't be the issue then. It's hard to guess without a cp3 file.

  • Do you have a separate sprite with the platform behavior that the animation sprite is pinned to? What it sounds like to me is that your sprite has an inconstant collision polygon so it might get stuck on walls.

  • Wow! Thanks for the quick fix Scirra team!!

  • Dang I just discovered this with my game when using r372. When it saves it freezes up.

    here's the error message...

  • I meant the Radeon graphics which is integrated with Ryzen processors. It's more than capable for light gaming, will probably handle 99% of Construct projects.

    I'll keep this in mind when looking around for a laptop.

    As for the RAM I'll definitely will look for something that has at least 16GB.

    I knew that was what I had wanted at least, so I'll keep looking around for something that has a good amount of memory that will fit my needs.

  • Thanks for the fast replies WackyToaster and dop2000.

    dop2000 My project is medium sized and I definitely will want a laptop that can handle bigger projects so I will look into laptops with the AMD graphics card (which is pretty common) as well as having more RAM.

  • Hello,

    as mentioned in my earlier post, Construct 3 was lagging and freezing up when working with a gaming laptop. After many tests with no improvement, I returned it and am looking for another laptop that will work better. I'm wondering anyone uses a laptop for working with construct 3 and has any references on what works best for them. I'm looking to spend under $700 and am a Windows user.

    Thanks!

  • I've enjoyed working with construct 3 for a year now and have enjoyed working and learning to use it!

    Thank you Scirra team!!

  • There should be a Instance variable Add/edit box in the object properties menu.

  • Have a string variable that is called State. When state is equals "Left" enemy sprite simulate platform pressing left.

    When state is "Right" simulate platform pressing right.

    You can change the state of the sprite by having invisible collision boxes that the sprite can collide with.

    Hope this helps.

  • Player on collision with apple1 (or apple family) add 1 to global variable "Text value"

    When "Text value" equals 5, set text to: "yum!".