oosyrag's Forum Posts

  • No, although there are many techniques utilized to simulate 3d in a 2d engine, and there may be plugins developed to assist with psuedo 3d as well. Some of these plugins exist in construct 2 already.

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  • Change or remove the specified expressions in construct 2, or wherever the file was originally made.

  • On start of layout - start music

    Whatever event has the action to change layouts, add an additional action to stop music.

  • It's a security issue. The OS should naturally prevent programs from writing and modifying files on the system normally - it should never be easy to do, otherwise there would be viruses abound. You should be able to use the user folders just fine.

    [quote:1hm0jke2]It is tempting to solve this by writing files to the application's folder. However this also may not work; on many versions of Windows, the Program Files folder requires administrator permission to write to, although you can read from it.

    The solution is to write to the user's folder, which you almost certainly have write permission for. This is provided by the UserFolder expression.

  • Your wall needs to have the shadow caster behavior, as described in the manual page and examples.

    Why would you need to cut the shadow? You only need to cut the light. If the shadow from a wall goes over another wall, you can't see past the second wall anyway.

    https://www.dropbox.com/s/3m3j4gusl4rn1 ... .capx?dl=0

  • That doesn't answer either question. Will need to see your capx to help any further.

  • There could be system permissions preventing you from writing to certain directories. The browser object's invoke download is usually safer, although it doesn't automatically overwrite a file if the file already exists, hence the appended number in parenthesis.

  • Add a condition to the Touch - Is in touch event.

    System compare two values, ScrollX < 720.

    Then the event will no longer run if ScrollX is greater than 720.

  • [quote:wugmixu2]We want to help, but we're not here to make your game for you.

    Make an attempt yourself first. Provide a .capx of something you tried.

    Please allow 24 hours for a response.

    scirra.com/manual/178/shadow-light

    Check out the Shadow Light object - in C2 click "New project" and search for templates with the word "Shadow"

    If you try something and have a more specific question, ask then, otherwise there really isn't much to say besides what has already been said. The effect you are looking for can be done with the shadow light object and shadow caster behaviors.

  • http://www.clusterdb.com/mysql/mysql-cl ... th-node-js

    Setting up mysql cluster and nodejs is probably beyond the scope of these forums in case you wanted more detailed information, but mysql cluster has everything you need to interact with a sql database with javascript.

    Alternatively, the traditional model was to use server side php to interact with the sql database, with the client requesting json data via AJAX (PHP GET and POST).

  • Condition: player is moving fast.

    Action: set camera object position.

    You'll need to define the specifics.

  • That's a nice clean article, thanks!

  • Yes. You can save the dictionary as json to firebase, where any client can access the whole thing. You'll need to rebuild the list of keys after downloading to access it though.

    Yes to your second question as well. You can find out how on the manual page. https://www.scirra.com/manual/155/list

  • Is your text object on your layout large enough to fit the question? If the text does not fit in the text's size, it will not show up.

    Either that, or your text file is not formatted correctly. In a debug preview, can you confirm that the questions from the text file are loaded into the array correctly?