How do you make a camera that moves forward in order for the player to to see any incoming Obstacles and/or Enemies, ala Sonic CD?
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Use an invisible helper sprite with the scrollto behavior as your "camera". How you move it in difference situations is up to you.
Use an invisible helper sprite with the scroll to behavior as your "camera". How you move it in difference situations is up to you.
Ok, so i have the camera as a separate object... so how do i make so when the player is moving very fast, the camera moves forward?
Condition: player is moving fast.
Action: set camera object position.
You'll need to define the specifics.