newt's Forum Posts

  • Its levioSA.. oh wait.

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  • There are free tools obviously.

    Most of them suck.

  • If its C2, then its fixable, provided it can be identified.

    If its Chrome, not so much.

    Of course the big problem is that Chrome kinda covers both pc, and mobile.

    We need alternatives to it, that I will agree on.

    Otherwise you're looking at Cocoon and stripped down features, that only works for mobiles.

  • The painter needs tools.

  • And by engine/runtimes you mean Chrome, or C2?

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  • All of them. No one is going to guarantee that an engine will work on every system with blazing speed, let alone that you will be successful.

    You're taking what they don't tell you, the stuff you can't do, and trying to blame them for it.

    If you want to accuse them of lying, then by all means start providing the proof.

    Can you make games that work on a large number of platforms, and devices with it? Yes.

    Can you make every thing imaginable? Nope.

    That part is up to you.

  • Im not saying leave. Im saying people need to see how the other engines compare.

  • Nobody clicks the ads.

    Thats how they know.

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  • Take it somewhere else then szymek.

    There are as many if not more issues with other engines that can't do half of what C2 did its first year out.

    Seriously see for yourself.

  • Unfortunately Svg-edit is canvas only

    https://code.google.com/p/svg-edit/

    You can do something similar using the Canvas plugin:

    viewtopic.php?t=64239&start=0

    It makes use of Html5 canvas features, but it doesn't take advantage of the svg format.

    Its not webgl either.

    For webgl you would have to use pre rendered images.

  • Didn't say it wasn't possible. Im aware of Podes plug for example.

    You can paste svg into the canvas, but those images can not work with webgl.

    Also they can't use other features such as polygon collision detection, and a proper z.

    Your best alternative is to convert the svg's into raster images.

  • Maybe they could add a feature that prepares a capx for bug reports by changing all the graphics to placekittehs.

    https://placekitten.com/

  • Its really hard not to make fun of all this with some "doctor patient joke" analogy, but I can be really straight faced when I say demanding a native exporter is not going to help you.

    If you have some alternative solution to "don't have the manpower to do a native exporter, that may or may not provide some stability, which coincidentally will take probably the same amount of time to develop as it will for the current instabilities to be resolved separately" then please share them with us.