I have a few projects that are entirely 2D, but use z elevation to order certain things. I use orthographic projection so the pixels remain the same size.
For the last bunch of updates (basically since 3d models were implemented) these games are really zoomed in, unless I turn off orthographic or switch to high quality fullscreen quality.
I don't want to do either of these. Any idea on what's happening?
High quality mode:
Low quality mode: