MischaB's Forum Posts

  • 10 posts
  • Just a side note. The tool should also be able to split other uniform sprite sheets. Simply modify the config.txt file.

    And here's another new version. This one formats the frame names better.

    https://drive.google.com/file/d/1HPwGjqDjkmEXNxoG80SAuZ0WpvnzWLjD/view?usp=sharing

  • New version, old one has an import bug, don't use it if you download it before.

    https://drive.google.com/file/d/1_QHHY1LbwzFZIGD3neWvc5fbMqDIiOg_/view?usp=sharing

  • I use Memao Sprite Sheet Creator to create a lot of NPCs. It's a great tool for that.

    https://sleeping-robot-games.itch.io/sprite-sheet-creator

    However, adding them in Construct 3 is really tedious. That's why I created a little tool for it:

    https://drive.google.com/file/d/10rWvCUnTCjJ58CipG5iZEcS_0M9Q5-2q/view?usp=sharing

    This small tool generates a folder structure containing all the animations of an exported Memao character,

    as well as the Construct 3 instructions for the location of the foot polygon and the origin point.

    This is a real time-saver, especially when importing many NPCs.

    Simply drag the sheet.png file onto the executable. Important: a config.txt file must also be located

    in the sheet's directory. This file is in the tool's main directory. The config.txt file should be self-explanatory.

    Just modify it as needed. After creating the folder structure, double-click a copied dummy sprite in

    Construct 3 and drag the folder onto the Animations panel (on the right) in the open Animation Editor.

    That's it. Very easy. Have fun.

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  • Thanks for the reply. I didn't mean to offend anyone. While I still believe there are alternatives, I also respect the current decision. I was simply expressing my opinion and haven't followed the discussions on this topic for years. I'll probably subscribe eventually anyway, once I've progressed far enough in C2. I'm well aware that releasing a game with C2 wouldn't make sense.

    Regards

  • The pricing model might also be based on the fact that Construct3 runs in a browser and can therefore be considered more of a "service."

    However, I generally prefer offline programs anyway. They feel much more premium and don't create an unnecessary dependency.

  • Hi!

    I just have to get this off my chest. It's just my opinion. I think Construct is fantastic. I did quite a bit with Construct2 years ago. Now I wanted to get back into game development a bit more seriously (i hope). I tried Godot, GameMaker, and GDevelop, and they all had something that didn't feel right or didn't work for me. However, all three are free to use initially (without event limitations). And that's the problem I have with Construct 3 as a casual developer.You might think €10 a month isn't much for a yearly subscription, but it's more about the psychological effect for me (although €120 for a year all at once isn't exactly cheap). I feel pressured. I'm using tools (hammer, pliers, etc.) that are only borrowed. That doesn't feel right. I'd rather pay once and then, if I actually sell something, pay a reasonable amount either as a recurring payment or a one-time fee. In other words, you should pay for an upgraded developer model if you're making money with it professionally. I think many hobby developers see it exactly the same way I do, and i think Scrirra is kind of shooting himself in the foot with their price model.

    So I'll be working with Construct2 again. I have a lifetime license for it, so I'm not under any pressure (except that it will eventually stop working under Windows 12 or later). If Scirra ever makes the pricing model more realistic again, I'll gladly pay. Like I said, the product is really good (and the improvements in Construct3 are certainly appealing).

    This is just my opinion, so don't criticize me for it. Perhaps Scirra will reconsider making changes at some point, instead of just occasionally raising prices. (I wouldn't even say the price is unfair, but it's not a one-off purchase.)

    Regards,

    Mischa

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    Paypal payment (with discount) doesn't work. (edge and opera tested)

    I have to write fast, cause scirra has an auto-logoff while writing here.

    Why PayPal doesn't work? scirra? Can't buy c3. Paypal window arrow

    circles in endless loop.

    EDIT: Thanks scirra for the fast fix. Now paypal is working again. :):)

    I'm happy that i can use now your brilliant tool.

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    Yes, discounts will still be valid.

    Good to hear.

    ..and know some people can only pay via Paypal.

    Some people? Really?

    Tragically, but on that actaual condition i can't support you, cause i have no credit card.

    And i think working with construct 2 makes no fun anymore, cause your energy and love will

    fully goes in your new baby construct 3, or not?

    I will not working with a tool, that has faded from the spotlight.

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    > Only available by credit card ?

    >

    Right now yes. We'll be adding Paypal when we can - may be a few months away though.

    What a brilliant idea

    In a 'few months' the diskounts are still valid, or not?

    Oh man, i want to buy it just at this moment via PayPal, but...you..you don't want my money.

    'few month' is pure nonsense. Why should it cost so much time to add a simple payment method?

    Construct 2 can be purchased with PayPal, so why you don't want my Money?

  • 10 posts