Maximuspl's Forum Posts

  • when i run my game i receive black screen, only i hear audio. console shows:

    instance.js:174 Uncaught (in promise) TypeError: this._ExtendQuadBatch is not a function

    at C3.Gfx.WebGLRenderer.Quad3D2 (instance.js:174:12)

    at i.Plugins.Shape3D.Instance._DrawFace (runtime.js:1:7650)

    at i.Plugins.Shape3D.Instance.Draw (runtime.js:1:5856)

    at C3.Instance.Draw (instance.js:1:4154)

    at C3.Layer._DrawInstance (layer.js:1:29021)

    at C3.Layer._DrawInstanceMaybeWithEffects (layer.js:1:28903)

    at C3.Layer._DrawInstances_3DCamera (layer.js:1:27685)

    at C3.Layer.Draw (layer.js:1:26170)

    at C3.Layout._DrawLayerList (layout.js:1:24177)

    at C3.Layout.DrawMain (layout.js:1:23029)

    any idas how fix this ?

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  • Bump

    Why pathfinding example dont work??

    Recorded screen:

    i.imgur.com/hA2ZHgd.gif

  • i delete bullet behavior from Piggy and after start of layout nothing happen

  • i try add movable user interface in my 3d example foggy outbreak but its not possible?

    for examble simple sprite (slot for inventory) i add on HUD layer (with paralax 0,0) and sprite with drag and drop dont work

  • Why i cannot choose / pick white color?

    i.imgur.com/RuotsB4.gif

  • A very easy way to do it is to use the "Tween" behavior, as you can see in the last event I have added to the Foggy Outbreak template, which you can download here: fileport.io/8GgyJmSL62ya

    Awsome :)

  • for example when i use Foggy outbreak template, and when i destroy zombie and when he spawn items on level how i do to bounce them few times before items stand still ?

  • When i use fire extinguisher and spawn bullet with cloud image who have behavior Fade out, when his opacity is decreased to 0 i can see thru the 3d walls. Any chance to fix this?

  • its possible to change angle of this blue 'range' sprite?

    what condition and event i should type to change angle toward camera angle view?

    imgur.com/a/szpGqoo

  • good idea

  • You could do it with an array. That would avoid the overhead of picking. Beyond that you could do it with js to be a bit faster. Finally, you could do it with a few effects which is faster still:

    https://www.dropbox.com/scl/fi/ircvqkuu0p86ako11h34u/frontline_w_effects.c3p?rlkey=x69nftupmwepk22idoycmf8vj&st=uhxgwm1i

    Any chance to make this Black on one side? Or two colors? Will be great option to make 'fog of war'

  • Two methods:

    https://www.dropbox.com/scl/fi/1s4r66k2cqp2lfyxmb13o/GamepadCursor.c3p?rlkey=d7ir7khfysubt628vdn6yq79u&st=w6sus6va&dl=0

    https://howtoconstructdemos.com/aiming-with-gamepad-analogue-stick-or-mouse-capx/

    Hi, thanks for exaplmples, first example works well but second example only works wit left and right side.

    Anyway its a posibility to move real cursor, not sprites ? because in this examples analog stick move sprite not cursor

  • Its possible to use controllers analog stick to move mouse arrorw?

  • there is any example of control of 3d spacecraft?

    i mean flying up and down, forward backward AND rotate horizontally?

    Tagged:

  • Do you need to save the entire game state, or only selected data?

    Here is how you save the entire game:

    https://www.dropbox.com/scl/fi/1oiv92mq6eu25afxv4sw2/SaveLoadToDisk_Browser.c3p?rlkey=5fcy8kjut422z9tjajegb8jjy&st=sgfpz1im&dl=0

    I try comy events into my game and when i save game and invoke download i receive 0kb savegame file (?)