luckyrawatlucky's Forum Posts

  • i tried local server for construct 3 but it doesn't change my changes.

    when i refresh construct 3 it doesn't load new changes.

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  • I am beginner level developer and trying to make a custom them for construct 3.

    problem is each time i do changes in my script i have to build it as .c3addon and then import in c3 and then testing, its a long procedure, So anybody can help my on configuring Step 2 in this link

    construct.net/en/make-games/manuals/addon-sdk/guide/using-developer-mode

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  • Hi mekonbekon

    Thanks for your reply and it really helped me to understand these words, still there are some points

    1) I got understand Threshold complete and no confusion.

    2) Now I understand what is Permutation but a little confusion

    For example a length of 3 with an offset of 1 will generate the numbers 1, 2 and 3, and then randomly shuffle them.

    according to above line I understand that offset of 2 will generate the number 1,2 and 3 and then again 1,2 and 3 and after this randomly shuffle. I mean if offset is 1 then there will no randomness for the first time and if offset will be 2 then there will No randomness for 2 times and then after than random will start. Am i right ?

    3) From your explanation about seed i understand that if seed will be 0 then each time random sequence will be different but if seed will be 1 then first random sequence will be repeated for all next sequences. Am I Right?

  • if you want to merge all of your projects then defiantly you have to arrange them properly to avoid confusions while editing, So here are my steps to do this

    open your any two projects and the choose any one where you can add other projects and then create a new Layout

    1. First of all rename all images, variables, families & group names to avoid duplicate. change names by adding your game name in front of them.
    2. a) if your image name is 'background' and your game name is 'Stick Man' then you should rename your background image to 'stickman_background'
      b) change your variables names similarly 'stickman_variable'
      c) do the same with families and groups name
    3. First of all insert all plugins that used in your project
    4. copy all global variables from that project
    5. copy all images
    6. if your projects has families then create families and if your projects has any behavior and variables then add behavior and variable to that family.
    7. Change layout and events sheets names accordingly.
    8. Now copy all events from your project to new project.

    Now you have 2 projects in one. you have to follow all these steps again to import you all projects.

    Once you have imported all projects then you have to make your events to play them

  • sometime people like me who are not good in English and who knows only simple words of English, sometime faces very complex words which we don't understand and google also didn't help us much.

    some of the complex names are below

    1) 'Seed' I have seen this word in Advance Random Plugin. I don't know what it means and when i did search in google then i found this image . Now i am confused what this does in Advance Random.

    2) 'Permutation' this word also can find in advance random plugin, 'Seed' word i have listened/read before many times but 'Permutation', I have never ever seen/read this word before. When i did google then it says permutation means 'Change'. Now I don't understand what actually 'change' or 'permutation' do here.

    3) 'Threshold' this word i found in 'BHTsmartrandom' plugin. when i google this word then it says 'Threshold' means "gateway" or we can say that a way which passes through doors. I don't know what 'Threshold'actually does.

    Currently i remember only these 3 words. Please if anyone can explain me what exactly these things does and what are meaning then please

  • I have placed 10 instances of a object in layout, How do i pick randomly 5 instances ?

    please help

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  • i also earned good money by making games for people.

  • Zelevation also need to be include.

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    • Post link icon

    Currently Timeline only works with Object which we animate but i think it should also work on multi instances of same object. and if we delete object from the layout Animation also removes from instance.

  • Yes thanks this is working.

  • you can watch this video i want to make this type of throw.

    So i can tap and drag with touch and when i slide UP then ball throw but i don't want to push ball out of layout it should bounce from the wall.

    any idea how can i achieve this ?

    thanks in advance.

  • hi

    thank you so much for your kind help

    i am using construct from 3 years but i had never used arrays till date.

    and now I have learned something with your help.

    Thanks again