LuckyRawat's Forum Posts

  • I am Indie game developer and looking for a partner who can make art for my games.

    if anyone interested please show your work and send me msg.

    luckyrawatluckyqjl@gmail.com

    Tagged:

  • above is done successfully

    Now i was trying to do something else and got stuck at that

    in this image these colors has 2 variables "player" & "color"

    there is a preview icon which represents picked color

    we have total 4 colors if i choose color red for player 1 then player 1's preview icon (which is yellow currently) will be replace with red icon and the red icon (which is situated after player 3) will be replaced with yellow. in short swiping the color.

    i getting problem here 1st and 2nd icons are swapped but 3rd icon is not swapping. I am not getting what wring i am doing here.

    these are my events for swapping.

  • okay i'll try it

    Thanks

  • its my mistake in typo

    i want it without array and i typed with array. and i want to bring color options back if player dis-select color and choose another. and in your example indexed player choosing colors.

  • I have 4 players and each player will choose color for him.

    If first player choose "red" then i want to show remaining colors to other player, if third player choose blue and i want to remove blues from other 3 players same with all. and if any player again deselect color then other player will get that color option again. (See image below). I want to do this without using Array.

    anyone can explain me logic on how can i do this?

    Thanks in Advance.

  • Yes i got it

    LiteTween C3runtime

  • This is not an issue anymore because C3 Pin behavior can now pin objects to imagepoints.

    btw i was doing it by first move object to spriter image's image point 1 and then pin.

    you can check this file

    You can now remove Pin and set options from Spriter Plugin because official Pin behavior has lots of new feature. you should check those.

  • I'm a desktop user, and I just tried to switch to the new method described in the first post (latest nwjs plus construct package). It loads OK, but after around 30 seconds the application just closes with no warning. Anyone got any ideas what could be causing this? Thanks.

    me also facing this issue. I also just tried this new method and application just closes with no warning.

  • still need help on this

  • hi

    I am noCoder and I want to disable F1 to F12 keys. I found code for this but don't know how to implement it. I tried by pasting code but not worked. So please help.

    "shortcut.add("F1", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F2", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F3", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F4", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F5", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F6", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F7", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F8", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F9", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F10", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F11", function(e) {
    	e.preventDefault();
    
    });
    
    shortcut.add("F12", function(e) {
    	e.preventDefault();
     
    });"

    Tagged:

  • bump post

  • I am making kids games which i will upload on Website So I want to disable F1 to F12 keys.

    anybody can help How can i do this?

    Tagged:

  • show paths for only selected object(s)

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  • Note: This is not bug report post neither Suggestion. Just want to show how messy layout looks after so animations on single screen.

    I was working on Animation and there were 20 objects in my screen which i have to animate. When i have done animation i just realized my layout become so messy with so many keyframes.

  • i have no coding knowledge.