jamban's Forum Posts

  • Oh wow, thanks so much for the example!

    I’ll try it out and see if I can tweak it to get the result I’m looking for.

    Really appreciate the help R0J0hound

  • Hi everyone!

    I’m currently trying to make a “chasing wall” system — something like a wall that automatically moves along a path and closes the way behind it.

    Here’s how I’m doing it so far:

    I use Pathfinding behavior to make a sprite move automatically from the start point to the finish point.

    While it moves, it spawns wall pieces (small sprites) along the path to make it look like the road is being closed behind it.

    It works, but honestly it feels quite messy and far from perfect 🤣🤣 . Some parts of the path are still not fully covered, and sometimes when the wall passes near corners or dialog areas, it doesn’t close the path smoothly.

    I’ve attached my project file and a screenshot of my event sheet so you can see what I mean.

    c3p file : drive.google.com/file/d/16NDbN4xJ72KFA0kQDrP_V9sN-v2J7ZHq/view

    👉 I’d like to ask if there’s a better or more efficient way to make the chasing wall cover everything perfectly as it moves along the path — or if anyone has another method for this kind of effect.

    Thanks a lot for any help or suggestions!

  • Got it, thanks leo-lawson and Ashley!

    I didn’t realize the recorder depends on the actual canvas size instead of the display. I’ll try using fullscreen and set the canvas scaling to High Quality so the output matches 1080x1920.

  • Hi everyone, I want to ask about the Video Recorder plugin in Construct 3.

    My project has a viewport size of 1080x1920, and the layout size is also the same. But when I record using the Video Recorder plugin, the output video looks blurry and smaller than that resolution.

    In the browser preview, the game looks sharp and clear — but when I check the recorded video, it doesn’t look the same. It becomes smaller and the quality drops a lot, like it’s been resized from a low-resolution canvas.

    Here are the recording settings I used:

    So the quality settings are already high, but the result still looks bad.

    I’ve also tried going fullscreen, but the recorded video still doesn’t match the original resolution (1080x1920).

    Does the Video Recorder plugin only record based on the actual canvas size, not the fullscreen resolution? Or is there another way to make the recorded video truly HD, like what I see in the browser preview?

    this is the result of the video

    Note: Please don’t recommend external screen recorders.

    My project really depends on the built-in Video Recorder plugin, because I’m creating an automated system to produce video content (similar to YouTube Shorts) directly from Construct 3 without any extra editing.

  • Packages built in "apk" are built with "Cordova" and use "Android Web View" to do their work.

    If you are interested in this issue, you can check which version of "Android Web View" is used in the smart watch and whether it is suitable for running.

    If it is not suitable, you can only place the "HTML" version on the website and open it on the watch.

    but android webview not support yet in smartwach

  • I was going to make a thread but I will just bump this one. I would love to make an app to run on the watch. Closest I've gotten is hosting an html online and accessing through the browser

    so the user must be online? do you have solution if we put the hmtml5 localy?

  • this worked, thanks for your help!

  • I have already tried it, but the knife ends up at the very bottom. I want the knife to be between the photo and the texture.

  • hi, anyone can help me, how to make the knife under the sprite texture (blend mode:source atop) without being affected by the effects.

    this is the project file :

    https://www.dropbox.com/scl/fi/fykmsgow7qx1me1fzrz3e/texture-blend.c3p?rlkey=vezyf7yqb3v6ue8pa8c517svr&st=ldv2d9bx&dl=1

    thank you

  • Can the Pro UI plugin (ProUI_v1.822) still be built for Android in the latest version of Construct 3?

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  • thank you dop2000, its work!!

  • so i made a leaderboard, this evensheet i got from a tutorial in the forum. but this evensheet uses a third party plugin called CSV made by Henrik.

    how do i keep the code in running without using this plugin? while the csv plugin from Construct 3 doesn't have that feature.

    i tried asking gpt chat to use js code but it still doesn't work.

  • yes you can make app with construct,

    I've created some simple app like, screenshot maker for playstore, book finder, map, love meter, wikipedia app, etc. (i forgot :D)

    some app using free API.

  • can anyone help me how to build app/game for android wear os with construct 3?

    I've tried buld the apk and open it wit wear os emulator, it successfully installed but force close,

    the logcat say about webview error...

    I know that wear os dont have webview feature, but is there any solution about it?

    Tagged:

  • do you already check this? huskycraft.itch.io/construct-3-discord-api