I don't know if it's just me, but in my game I have the player bounce up (by using platform set vector Y) through a jump-thru object which ultimately (like sonic) doesn't let the player go back down. For some reason whenever I do this if the player goes all the way to the right and then walks left, they fall straight through and can go back down. My games fine without it, I'm just wondering how to make it NOT do that ðŸ˜.