The editor and game crash when I try to launch the game after placing a new 3D object. I only have 4 objects, crashes on trying to create a 5th one.
Error report information
Type: unhandled rejection
Reason: Error: Failed to create CanvasManagerChild Ckn@https://editor.construct.net/r476-3/main.js:29:862449 Mkn@https://editor.construct.net/r476-3/main.js:29:862323 Ekn@https://editor.construct.net/r476-3/main.js:29:864631 Ckn/<@https://editor.construct.net/r476-3/main.js:29:863763
Stack: Ckn@https://editor.construct.net/r476-3/main.js:29:862449 Mkn@https://editor.construct.net/r476-3/main.js:29:862323 Ekn@https://editor.construct.net/r476-3/main.js:29:864631 Ckn/<@https://editor.construct.net/r476-3/main.js:29:863763
Construct version: r476.3
URL: editor.construct.net
Date: Sat Apr 04 2026 22:32:20 GMT-0700 (Pacific Daylight Time)
Uptime: 18 s
Platform information
Product: Construct 3 r476.3 (stable)
Browser: Firefox 148.0
Browser engine: Gecko
Context: browser
Operating system: Windows 10
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 16
Approx. device memory: (unavailable)
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:148.0) Gecko/20100101 Firefox/148.0
Language setting: en-US
WebGPU information
Renderer: WebGPU
Supports GPU profiling: yes
Major performance caveat: no
Maximum texture size: 16384
Adapter vendor: (unavailable)
Adapter architecture: (unavailable)
Adapter device: (unavailable)
Adapter description: (unavailable)
Adapter type: (unavailable)
Adapter backend: (unavailable)
Adapter features: