I'm really surprised that AI is so vehemently rejected by some in a genre where sooner or later all products will include some form of AI.
I think a lot of users use Construct precisely because(!) it's easy to develop well-functioning games or other things with it compared to other programming languages or game engines.
If you don't want any help or support for your super serious game development, you should probably choose a different tool altogether.
What I'm reading between the lines is a fear that soon even beginners will be able to create something that took the long-term users a long time to learn.
There is no reason for this fear. It is the same fear that afflicted professional groups such as DTP experts and photographers many years ago. There, too, many were afraid that their “secret art" would suddenly be available to everyone.
In the end, however, not much really changed. There are now many amateurs in the field of DTP and photography, BUT there are still professionals.
I myself often teach children and young people their first coding experiences. And of course, this target group really wants to program games. I would love to offer these kids Construct as a programming tool. And AI help would be a wonderful thing for this target group.
No more long searches for the right (!) keywords in the manual, no need to ask their questions in English in the forum, and ABOVE ALL, no more endless waiting times until maybe (!) someone posts an answer.
How perfect would it be if these kids could work with AI that answers their questions immediately(!), provides them with suitable example snippets, and scans their code and identifies possible errors?
Anyone who opposes this is only trying to cement their elitist status. This is not helpful for Construct as a product, nor for the acquisition of new users and user groups.