elkaio78's Forum Posts

  • 15 posts
  • I'm experiencing a serious touch input issue when exporting a Construct 3 project to Android.

    The problem is very simple to reproduce:

    I have a very small test project with no gameplay logic involved.

    I place my finger on the screen and keep it there continuously.

    On any touch start is triggered correctly.

    After approximately 3 seconds, Construct triggers On any touch end, even though the finger is still physically touching the screen.

    Approximately 0.5 seconds later, another touch start is triggered.

    This cycle repeats roughly every 3 seconds.

    So the sequence looks approximately like this:

    Touch start → ~3 seconds → Touch end → ~0.5 seconds → Touch start → ~3 seconds → Touch end...

    The important point is that the finger is never lifted from the screen.

    The exact same test works correctly in Preview. The problem only occurs in the Android export.

    I have already tested this with a minimal project specifically created to isolate the problem, so it is not caused by my gameplay events or control logic.

    I also tried using CSS such as:

    html, body, canvas {

    touch-action: none;

    overscroll-behavior: none;

    }

    and this did not solve the problem.

    I'm using the latest version of Construct 3.

    This makes the standard Touch object effectively unusable for continuous controls in a platformer. For example, if the player holds a virtual left/right button, the character stops responding for approximately 0.5 seconds every few seconds because Construct reports that the touch has ended while the finger is still down.

    This is not something I can solve by simply ignoring Touch End, because the gap before the next Touch Start is long enough to make the controls noticeably unresponsive.

    Has anyone encountered this behavior? Is this a known Android/WebView issue or a Construct 3 bug? Is there a recommended workaround or another input method that can reliably detect a continuously held touch on Android?

    I can provide the minimal test project if needed.

  • Since the last update, I've been having problems:

    My layouts were completely blank. Modifying the construct settings in various ways temporarily resolves the problem (which sometimes reoccurs the next day). Sometimes, I fix the problem, but the project preview appears on a black screen.

    I didn't have any of these problems before the update. What's happening?

  • I'm returning to Construct3 after a few months.

    I used to test my ads in preview (using test mode on Mobileadvert), but now it doesn't work.

    Has anything changed?

  • Hi. I've searched the topic and see about the "Worker mode OFF", but it's not the issue

    It's about the r402.2 beta version. All my projects works in r397, but not in 402.2. I need this version because of the MobileAdvert update.

    The F12 Console give me a lot:

    But I insist, it was working fine in r397

    Wath can it be?

  • Also, unrelated to what i called you here for, but the enemies currently act as one- if the state of one changes, they all change (despite my best efforts to prevent this). Please remind me how to keep their states separate (it is all done with instance variables, but i am stupid)

    Hi!

    I dont know what are you doing exactly but beware te "else"'s. Sometimes is necesary to use "if X is even" and "if X is odd" instead "i X is even" and "else".

    Use "for each"s too if necessary

    About the post main theme:

    I've never do it, but maybe if you set "custom obstacles" and "terrain cost" to some invisible sprites and make a "map for the platformer pathfind" above the games map it would help

  • Hi. My game was deleted form PS because a Family Policy problem.

    But i cant figure out. The game has ads, and set to "G" in admob.

    Wath is the problem and how can i solve it?

    The email:

    ---------------------------

    Hi Developers at Kaio Games,

    After a recent review, we found that your app ABC Animal Puzzle (com.kaiogames.puzzleanimal) is not compliant with one or more of our Developer Program Policies. See below for more information about your app's status and how to correct the issue.

    Publishing Status

    App Status: Removed

    Your app has been removed due to the policy issue(s) listed below. This app won't be available to users until you submit a compliant update.

    Issue found: Families Data Practices

    We’ve identified that your app or an SDK in your app transmits device identifier(s) from children or users of unknown age that do not comply with our Families Policy.

    These identifiers may include but are not limited to Advertising ID.

    Issue details

    We found an issue in the following area(s):

    Code Analysis

    About the Families Policy Requirements

    Apps that solely target children should not transmit the following:

    Android Advertising ID (AAID)

    SIM Serial

    Build Serial

    BSSID

    MAC

    SSID

    IMEI and/or IMSI

    Apps that target both children and older audiences must not transmit the listed identifiers from children or users of unknown age.

    ---------------------------------------

    HELP!!!!

  • Are you sure you released it in your own country? :D I would give it some time though.

    Yeah all countrys

    It was launched in december. Now i have 5 casual games published. The same thing: didnt appear in searches but achieve a few downloads

    play.google.com/store/apps/developer

    Do you have games in Playstore? How is it working for you?

  • Hello.

    Like many here, I finished my first games, bought a developer account on Playstore, published my first game... And I found the cruel reality: My game does not appear in searches.

    It was clear to me that being a novice developer with a simple game, not paying money for advertising... it was obvious that searches were not going to put my game in the first places, that was expected.

    But I did assume that my game would show up in searches after 100 other games about it. That if someone swiped down the screen long enough they could find it.

    I informed myself about ASO and although I am not an expert, I did the corresponding work with keywords, etc. But even searching verbatim for the full name of the game does not appear. How am I supposed to get downloads if no one can find my game?

    This really discouraged me a lot. I was going to quit and abandon the other games I had half finished. After a few days the game starts having some downloads. Not much, 1 or 2 a day, sometimes nothing, sometimes 5... and so on.

    It's not much, but it's something. The question I ask myself is the following:

    How did I achieve those downloads? If the game doesn't appear in the searches I do, does Google randomly show some games like mine in the searches?

    Does anyone know how this works?

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  • Detecting which word was clicked will not be possible with Text object, because fonts are rendered differently in every browser and system.

    It is possible with SpriteFont, but will still be quite difficult. You will need to calculate the position of the word by adding up the sizes of all letters..

    I'll try it and come back here. Thanks!

  • Hi! im not english-speaker, i can read but its a little dificult to me to write english, so lets try it:

    Im making an experiment: a text-based game.

    In some dialogs, i want to make a "link" in a specific word. If you click it, go to another scene.

    The text on dialogs will be variable, so the "link" will not be always in the same place.

    How could i do it?

  • Hello! I have a somewhat old PC, windows 7 and I got that message. I can't see the scenes.

    I have tried many options that I have searched the web.

    To top it off, the windows update doesn't work for me, a problem that I haven't been able to solve by searching the web ...

    Yes, I'm screwed.

    Any ideas?

    Hola! tengo un PC algo antiguo, windows 7 y me ha salido ese mensaje. No puedo ver las escenas.

    He intentado muchas opciones que he buscado en la web.

    Para colmo no me funciona el windows update , problema q tampoco he podido resolver buscando en la web ...

    Si, estoy jodido.

    Alguna idea?

  • Otherwise:

    How do i fix the input lag in chrome??

  • 15 posts