cesisco's Forum Posts

  • Ok Arima, Thanks.

  • Anyone can confirm this?I'm on C2 release 140, and after the latest Chrome update the frame rate seems to be locked/or only reaches 30 fps(in any project), firefox it's ok.

    Thanks

  • Ok, i'm already doing that, but i thought it was a bug.

    Thanks.

  • Link to .capx file (required!):

    Angle bug

    Steps to reproduce:

    1. Set the sprite angle in the "object type properties" bar(other than 0)

    2. Use the expression "angle" to get the object current angle

    3. If you set the angle via the "Set angle" action event, the error doesn't occur.

    Observed result:

    You will get a value like this(90.00002104591) if you set 90 for the angle.

    Expected result:

    The integer number

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Wndows 7& service pack:

    Construct 2 145:

  • Tom , i noticed that in the last 4/5 days my profile states "last active:online now", even when i'm not logged in, for me this is not a problem, but maybe this can be a usefull information for you to clean some bug.

  • Odd that it detects it with right but not with left... cesisco I will try it with my SideWinder keyboard which detects 20+ keys being pressed at a time due to anti-ghosting key tech. And see if I see the same issue.

    BluePhaze thanks.

  • Closing as not a bug, most keyboards don't reliably detect more than two keys held at the same time.

    Ok Ashley thanks, maybe it's my crappy keyboard.But imagine i just have the platform behavior and 1 key to fire a gun(spacebar) this will happen again when you fire run or jump simultaneously, and this is not a odd configuration.

  • Any platform behavior(try the platform template in C2)

    Steps to reproduce:

    1. Use the platform behavior with "default controls-yes"

    2. Press and hold"spacebar", press rigth(hold) and jump, everything is correct.

    3. Press and hold"spacebar", press left(hold) and jump, player doesn't jump.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Operating system:Windows 7 64bit

    Construct 2 version:R126

  • Really cool! <img src="smileys/smiley32.gif" border="0" align="middle" />

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  • I would like to know the solution to this problem too...

  • Preferences -> Reset dialogs should get your windows back.

    Thanks ramones, i don't know how i didn't see that!

  • Hi, i don't know if this is a bug, or if there is a shortcut to fix this...if so, sorry for that.

    I usually have 2 monitors in my PC, but one of them is broken.

    Now, i have only one pluged, but with this configuration i can't open the Actions window in Construct2...well i think the window opens, but in the position that it usually open(in my 2nd monitor)so i can't edit the actions and i have to press "escape" to be able to exit construct2.

    This is really weird and i don't know if this make any sense...

    I am using r122, but it seems that it happens in previous and newer versions.

    tks

  • I'm making a procedural dungeon generator myself , gotta re-write it tho ...

    Great, show us the result when it's done.

  • Hey Cesisco, could you help me with the magicam (or magicam-like) settings? I tinkered around quite a bit but couldn't make it smooth with lag like yours.

    Best Regards;

    Windwalker , just use lerp.

    create a variable "camera1"

    camera1=0-set scroll X to lerp(scrollX,player.X,2*dt)

              -set scroll Y to lerp(scrollY,player.Y,2*dt)

    then you can set the variable to other values if you need other camera types, or to scale the layout to do some cinematic transitions

    camera1=1- set layout scale to lerp(LayoutScale,0.5,0.5*dt).......

  • Wow this is a cool project. Nice work.

    Thanks danny