The point here is that you would be able to do all the same things, but not fill your event sheets with, basically, non-events like: Set setting A to this, Setting B to that, Setting C to that, etc. ... As is I would say there's plenty of "event spagetti" just to set up some mildly random or reliant things.
You talk it down, but the thing about events is you can reference arbitrary variables, functions, other events, other actions and so on - in other words, custom logic. The system you've shown as I see it only supports a very, very small subset of the "anything goes" capability of events. Want a variable time for the timer? Want a trigger to enable/disable? It looks like you'd be straight back to events. So this is a lot of work for something which is only useful some of the time.
Anyway as far as feature requests go, this appears to be just another way of doing what's already possible via events. Generally I prefer to work on feature requests where it's not yet reasonably possible to achieve the request by any other means. That actually increases the scope of what you can do with Construct 2.