Problem Description
There is no way you can set the strength of the second jump in the platform behaviour
Attach a Capx
No
Description of Capx
-
Steps to Reproduce Bug
- Step 1 Create project
- Step 2 Add the platform behaviour to an object
- Step 3 The second jump is as strong as the first one, which is ok for some games, but in others we need that the first and the second jump have different strength
Observed Result
The object can jump two times with the same strength
Expected Result
Like in most of the games that have the double jump feature, the second jump is not as strong as the first one
If you could set the strength of the second jump it would be much more realistic
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 8.1 Update 1 (64-bits)
Construct 2 Version ID
R195 (64-bits)