Ashley's Forum Posts

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  • To all affected by this issue: Microsoft have a public bug-tracker which can also take bugs for Internet Explorer:

    http://connect.microsoft.com/directory/accepting-bugs

    I would encourage everyone affected to report the issue to the Internet Explorer Feedback Program. The more people who submit it the more likely it is to be fixed.

  • Oops, it's a bug, jumpthru doesn't seem to work with slopes. Also, I forgot to copy the jumpthru example to the 32 bit version, it's only in the 64 bit version :P I'll make sure it's in both in the next release!

  • I've added an expression to the Facebook object for the next build to get the User ID.

  • 'Request hi-score board' just requests the hi-scores - they arrive a moment later. When they arrive, the Facebook object's 'On hi-score' trigger runs once for each hi-score. In this trigger the HiscoreName, HiscoreRank and Score expressions in the Facebook object are set so you can get the current hi-score e.g. "#1 - Tom Gullen - 1337". A simple way to list scores is to append that to a string object in the 'On hi-score' event, so when it triggers for each hi-score you end up with a full list of scores.

    Note that if the user is submitting a hi-score, it won't appear in the hi-score board until the 'On score submitted' trigger runs. So you might want something like "On score submitted: request hi-score board" to guarantee the score the user is submitting will appear in the hi-scores.

  • Ah, so you mean a 'Guess poly for whole animation' button?

  • AnD4D - try splitting a comma-separated string with a random index, like this:

    tokenat("+,-,*,/", int(random(4)), ",")

  • Not only do we want the arcade to be accessible to everyone - even people with slower connections - but bandwidth is expensive and thousands of plays of a 50mb game can start getting expensive. So we may make small increases to the maximum size but 50mb is way outside the range we're comfortable with for the time being.

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  • Updated the original post. Docs and templates now include WebGL and version setting.

  • The scroll behavior wont work unless the layer you're scrolling to has a parallax of 100,100. Hmm, probably a bug!

  • You can actually store references to instances by using their UID. Set a number variable to the object's UID to save it, and you can get it back with the 'pick by UID' condition.

  • Uninstall and reinstall Construct 2 - that should fix the New Project dialog.