It's a bad habit to get in to, because if you do come to design a mobile game the way you're used to will probably not fit in to the device's memory. Also, some old desktop machines have about as much memory as a high-end mobile device, so this method is still possibly excluding some desktop machines.
It also hugely increases the download size, because a series of very large image could run in to the megabytes, whereas levels made out of a series of smaller objects will probably just be a few hundred K.
Construct 2 will eventually support loading layout by layout like Classic does, but it's a low priority because it's generally not necessary for projects designed properly (using levels composed of smaller images).
Obviously C2 is just a tool and you can do what you like with it, but I strongly encourage you to compose levels out of smaller objects. It's faster, smaller to download, and uses vastly less memory, and won't make your game unplayable on low-end desktops or mobile devices.