Closing for now since I can't reproduce, please let me know if you can repro this with both Win8 RTM and VS2012 RTM.
I think this may be related to digital signatures, and I think it should be fixed in r106. Let me know how it goes when it's out.
I can't reproduce this on my laptop at home (it resumes from sleep correctly). I think it's a graphics card driver bug, have you tried updating your driver?
Should be fixed in the next build, thanks.
Ragtime - your uploaded project seemed to work fine here (showed a loader layout), and I can't really test the .capx because it loads more or less instantly. Everything appears to be working normally, though.
Please see how to report bugs. Can you share a .capx?
Closed - we cannot do anything about bug reports consisting solely of an error message. Please see how to report bugs.
Can you still reproduce this with the stock Audio object? If so can you share a .capx?
For the record we strongly recommend you don't modify official plugins or behaviors.
I can't reproduce this. Your .capx previews just fine here. Can you provide any more information about the problem? Are there any browser errors?
Should be fixed in r106.
I think this might be an issue with digital signatures. I've made a change for the next build that hopefully will fix this. Let me know when r106 is out how it goes.
This sounds very much like a graphics card driver bug. Try updating your drivers.
Closing as a bug for —
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I think it would be more reliable to use inst.curFrame.texture_img.src. You will have to deal with automatic spritesheeting though - one image may contain many animation frames.
It sounds like it ought to work fine, as long as both frames are on the same domain. It should be equally fast as if one page made all the AJAX requests.