Ashley's Forum Posts

  • I've never heard of anyone else having that kind of problem before. If you think the problem is with Construct please file an issue here following all the guidelines as we need all that information to be able to help: github.com/Scirra/Construct-3-bugs

  • It looks like it's failing to download something. Are you sure you uploaded all the necessary files?

    It's hard to tell any more from this information - try checking the network tab of developer tools which may have more information about which request failed to download.

  • Ashley Any plans to add movie export options to C3?

    There's already a video export option, unless you mean something else?

  • I looked in to it a bit more and one thing I didn't count on was such poor support for videos from some services! For example Twitter can accept a .gif just fine, but weirdly complains about an MP4 video being an unsupported format, even though I checked their documented video format requirements and it meets all of them.

    So I guess we need GIF just for compatibility with services that can't read videos properly. If Twitter doesn't get that right I'm sure there will be more. Fortunately there seems to be a decent JS library for GIF encoding and it works similarly to an image sequence export, so GIF export support should turn up in Construct Animate in a few weeks.

  • I never understood why this was the default since percentages are way more intuitive and actually is what webaudio uses behind the scenes.

    Decibels actually match human hearing better. Actual human volume perception works on a logarithmic scale too. If you make a linear slider, you'll find the top 50% doesn't seem to change the volume much at all, but the bottom 10% has huge changes to the volume. Using a decibel scale will actually sound more linear to a human.

  • I would guess this is because Chrome and Safari don't yet agree on how text is vertically aligned on canvases: bugs.webkit.org/show_bug.cgi

    I'm afraid there's not much to be done about it at the moment.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Opt out of notifications for beta releases in Settings if you don't want to see those messages. You must have previously opted in as the default is to only notify you about stable releases.

  • GIFs are a smaller files I can upload much easier opposed to an MP4.

    MP4 videos can be literally 10x smaller than a GIF and better quality, so a lot easier to upload on a slow connection.

    Also there's animated emojis that seem to use GIFs on Slack, Twitch, Discord etc...

    I tried adding a GIF on Discord and... it's an MP4 video again.

    It's always in website owner's interest to use and support videos. They are literally 10x more efficient while being better quality. It can substantially reduce hosting costs by reducing bandwidth usage so much. As I said, these days everywhere you see something labelled "GIF", it's usually actually a video.

    I'd be interested to hear any cases where some software or service accepts a .gif file but not a video.

  • MP4 video support is ubiquitous, so that alone means no fallback will ever actually be needed. Even if MP4 support was missing in some case, then another video codec fallback like WebM would still be a better option than GIF. The only exception I can think of is if you need to download it and import it to another tool that only understands GIF and doesn't understand videos. But I suspect that case is rare these days.

    But I think we might just add an export to GIF option anyway because I am sure every new customer is going to keep asking these same questions.

  • Last I checked OBS integrated a significantly out-of-date version of Chromium for the browser source, so it will likely be full of difficult compatibility problems unless the OBS team update it to a newer version.

    You can try using a different recording mode, or try using Construct's built-in Video Recorder object.

  • -Typewriter effect with word wrapping (that does not move to the next line mid-word)

    FYI This is now built in to both the Text and SpriteFont objects in C3.

  • I would agree however, there are many games that do VERY well promoted as GIFs on Twitter/Discord and help generate wishlists/sales/visibility.

    just perusing through twitter...something like this scene would be nice to have gif export, especially if all the art/animation is made in the game already.

    https://twitter.com/MrMorrisGames/status/1485993360577937415

    Again, GIF is dead - that tweet actually shows an MP4 video. Services like Twitter add to the confusion by displaying an MP4 video, and sticking a "GIF" label on it. The actual .gif file format is no longer actually used on Twitter. Nowadays "GIF" has come to mean "short, silent, looping animations", which are now generally done by videos; it does not generally refer to the actual .gif file format any more.

    So if you want an animation like that, in a future Construct Animate update you'll be able to export an MP4 video and upload that to Twitter. Even if Construct did export actual .gif files, the first thing Twitter would do when you upload it is convert it to MP4, so you may as well cut out the slow inefficient format in the middle.

    I have a feeling I'll be explaining this a lot over the next couple of years...

  • Please contact supportwvx@construct.net for help with payments.

  • Please do report issues to the issue tracker. Things only mentioned in the forum are easily lost and forgotten as there are hundreds of posts a week here. We also routinely find it's impossible to fix problems from brief mentions like that. We need more information to be able to help, which is why we have bug report guidelines - to make sure we get enough information to actually be able to help.

    In short you will have a much, much better chance the problem you are reporting is actually fixed if you file an issue following the guidelines.

  • Btw, there is no indication the image sequence is in PNG format until after you download and unzip the files.

    It's mentioned in the documentation. I didn't want to call it "PNG sequence" since we may well add support for other image formats like WebP or HEIC. But there doesn't seem much point adding a dropdown with no choices in it - or maybe we should add it anyway to make it clearer?