alastair's Forum Posts

  • I'm not sure if this is a bug, or if my logic is flawed somewhere in this event. When this pink sprite overlaps a carrot, I want it to only pick 1 of them. So my event reads: Sprite Overlaps Carrot, pick 1 of them at random, however it doesn't seem to care about any picking condition that happens after the overlap and applies the actions to all instances that are being overlapped anyway.

    <img src="http://dl.dropbox.com/u/1024727/c2/picking.PNG" border="0" />

    A note: This is a subevent of a button press thing, so it can only happen once.

  • I presume Ashley will eventually add "containers" (what they were called in Construct Classic) which are especially useful for situations like this, and save a lot of hassle. Just hope they come after "families"!

  • When the mouse is placed on the "resizing object name" axis when on a line with "add action", you should not be able to resize since there is no visible line there.

    Illustration showing a red dot that indicates where mouse can resize:

    <img src="http://dl.dropbox.com/u/1024727/c2/actionbug.PNG" border="0" />

    ____________________________________________________

    When the mouse is placed on the "resizing condition width" axis and on top of a group, you should not be able to resize since there is no visible line there.

    Illustration showing a red dot that indicates where mouse can resize:

    <img src="http://dl.dropbox.com/u/1024727/c2/groupbug.PNG" border="0" />

  • Yep, Groups & comments are essential for every project.

  • I hope someone does the Awesomium thing, for large projects 30mb isn't that much difference.

  • edit: thought he was talking about glasses type 3D, not polygon 3D. lol.

  • What is "OO" Open Office? Ocean Orange?

  • Where is my son?!

  • If you resize in the picture editor then it will be smaller size.

  • I think Families will help for things like this.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • There's more documentation and help for learning C++, why would use GM if that has more support.

  • Yeah it seems like the way to go, thanks.

  • Previously with Construct Classic I use to almost always use "save as" a new file instead of just overwriting an old saved file. This allowed me to have hundreds of versions of my game, in case something would go wrong in a particular version. However with Construct 2 I'm using the "project folder" rather than the .capx files.

    Does anyone frequently "save as project" to make lots of backups? It seems more of a hassle when your not using a single .capx file. Maybe I should just stick with .capx files.

  • I like HotGod's suggestion of having an "advanced search" hyperlink text beneath the "search scirra.com" at the top right.

  • I was confused by that for a while too.