I'm not sure if this is a bug, or if my logic is flawed somewhere in this event. When this pink sprite overlaps a carrot, I want it to only pick 1 of them. So my event reads: Sprite Overlaps Carrot, pick 1 of them at random, however it doesn't seem to care about any picking condition that happens after the overlap and applies the actions to all instances that are being overlapped anyway.
<img src="http://dl.dropbox.com/u/1024727/c2/picking.PNG" border="0" />
A note: This is a subevent of a button press thing, so it can only happen once.