19Kiba2007's Forum Posts

  • Thx!!!! I´ve finally solved the problem

  • Hi, Im trying to subtract a value from the dictionary depending on the Frame Variable of the currently selected text by the for each, so I have made a for each and if the Key of the dictionary matches the Frame Variable, you begin the process of comparing and subtracting but it just doesnt work, Im sorry it might be a confusing explanation, if you don´t understand something tell me pls

  • Hi, Im trying to subtract a value from the dictionary depending on the Frame Variable of the currently selected text by the for each, so I have made a for each and if the Key of the dictionary matches the Frame Variable, you begin the process of comparing and subtracting but it just doesnt work, Im sorry it might be a confuding explanation, if you don´t understand something tell me pls

  • Thanks to both!!!! I´ve made it work, I would´ve never imagined such a simple task would take me to such a mess xD

  • I have Construct 2, and have more than 4 franes son I cant do it as you say

    Can someone find another way?

  • Wow thanks fpr the answer, sadly I´m using construct 2 and the shuffle function doesn´t appear, that´s why I have´nt done that aproach, could there be another way?

  • Ive tried many ways but I just cant do it, I want four blocks of the same sprite to set a different frames of the same animation without having the same.

    pd: Im desperate, Ive been trying to do it the whole week by myself but just cant get it right xD

  • Hi, I wanted to make a family action except for one sprite type. I tried to:

    Compare if the family sprite is not equal to the sprite

    But I don´t seem to find the correct expresion, I could do it many other ways, but I think that knowing how will help me a lot in future proyects.

  • Thanks for the help it has been very usefull, Ive applied it and works perfectly and here are the results

    https://www.construct.net/en/free-online-games/doog-doog-62961/play

  • Hi , its a top down game, there are little obstacles, sorry but I havent been able to understand your answer. Im trying to post a photo but I dont know why I cant, so I explain:

    The player spawns a cone (like a light), and the enemies in the cone should run away from it.

  • Ive been trying with pathfinding, but sometimes it goes to the object I want it to dodge, I tried with spawning an object at the place where the sprite is going to go to check, but it just doesnt work

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  • So Ive tryed doing it, but there is another error that makes that if clicking space multiple times the cooldown doesnt work properly and reloads inmediatly

  • Thanks it was very usefull!!!

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  • Hi Im trying to do a basic reloading system but after reloading there is a short time wher you can shoot any number of bullets you want without counting as used.

    Cant see how to fix it

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