Can't Upload to Arcade

0 favourites
From the Asset Store
You can upload screenshots and photos to your server very easily.
  • 0plus1, Thank you very much for the information.

  • i can't upload my game too... is it a bug ?? Sorry that i have upload my game 3 times ...

  • Sorry that i have upload my game 5 times ...   I have problems :/

  • Today I wanted to update my existing game in the arcade, but received the message, that the zipfile contains extensions not on the whitelist! some maggi must have inserted some weird code...

  • , is there anything in the zip? Are you sure you exported it to arcade format? Send it to me in an email to if you want I'll take a look

  • Tom - Thnx, mail is just uploading

  • Hi guys, the problem might be fixed now for those getting the errors if you want to try again.

    Dupes from your profiles should be removed as well, let me know if they are not.

  • Thnx! Works now!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm wary to get excited again as it worked before but crashed after a few hours, by the end of the day we will know if it's worked, fingers crossed!

  • Tom, looks like this is OK now. Finally I was able to submit my game to the Arcade <img src="smileys/smiley1.gif" border="0" align="middle" />

    I really appreciate the extra effort you put to fix this <img src="smileys/smiley32.gif" border="0" align="middle" />

  • thank you tom ... It's work now. cheer :))

  • Eveything works nice now, thank you!

  • Ummm...

    Urgent problem!

    This happens on different browsers, in different computers.

    As soon as I click on the 'upload a game' button in the arcade, I get this error screen:

    Server Error in '/' Application.

    An error occurred while parsing EntityName. Line 26, position 46.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.Xml.XmlException: An error occurred while parsing EntityName. Line 26, position 46.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [XmlException: An error occurred while parsing EntityName. Line 26, position 46.]

       System.Xml.XmlTextReaderImpl.Throw(Exception e) +73

       System.Xml.XmlTextReaderImpl.Throw(String res, Int32 lineNo, Int32 linePos) +115

       System.Xml.XmlTextReaderImpl.HandleEntityReference(Boolean isInAttributeValue, EntityExpandType expandType, Int32& charRefEndPos) +176

       System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) +4112525

       System.Xml.XmlTextReaderImpl.FinishPartialValue() +62

       System.Xml.XmlTextReaderImpl.get_Value() +78

       System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r) +516

       System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o) +42

       System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options) +280

       System.Xml.Linq.XDocument.Load(String uri, LoadOptions options) +65

       Arcade.ArcadeXML.loadByPath(String PathToFile) +41

       Arcade.ArcadeXML..ctor(Int32 UserID) +53

       ArcadeSubmit.Page_Load(Object sender, EventArgs e) +1559

       System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14

       System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35

       System.Web.UI.Control.OnLoad(EventArgs e) +91

       System.Web.UI.Control.LoadRecursive() +74

  • I uploaded my game to the Arcade, but I don't see it in there. Are the games going through some review process or should I upload it again?

  • If your Rep is under 1000 your game must be reviewed by Admin before it is posted. It takes a short while, unless they are asleep :)

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)