I've been here for a while, but now I'm finally got here to introduce myself <img src="smileys/smiley1.gif" border="0" align="middle" />.
I'm an university student in Hungary. I started game development about when I was 14 (with GameMaker 4.3). Then I had a .. well we can say a longer break in the game developing (I was mainly interested in webpage designs).
If I remember well, I was using GameMaker 7 when I saw the blog post on GameMakerBlog about Construct. I tested it and played around a little, but it didn't got me. It was later that I gave it an other try, and the opennes and freedom made me love it. I never developed anything serious with GM or Construct, but they made me love the game making process and today I believe I can make my game dreams come true even if I don't know programming.
I first tried Construct 2 in the early times. It's funny, the zooming effect on the layer editor made me love it. <img src="smileys/smiley36.gif" border="0" align="middle" /> Later I bought it as an early adopter (after some more testing).
Since then I tried GameMaker 8.1 and now the Studio, tested Stencyl, but they all missing something that Construct 2 has. I believe (other then the great software) it's the openness and freedome provided to the users (for example: I bought it and I'll have the future updates too, and I can install it as many times as I want on my PC, the Scirra Team is awesome, they are open and friendly to the community). As far as it stays that way, C2 will be always the best <img src="smileys/smiley1.gif" border="0" align="middle" />
Thank your for reading.