Arima We have not been nor do we plan to spam the forums but we will be selling game assets and game templates on IndieGameDesigner.com, if that ruffles a few feathers, and it has already, so be it. It'd be more constructive if people actually discussed what they want to see in a site that offers free and zero commission premium content that anyone can contribute to.....but it's easier to just bring up negative things others have done elsewhere, effectively implying that we will do the same.
sved To be clear, I do make money from my game assets on the store. I'm offering a place that others can sell or release (for free or paid) their game assets & game templates. We do not take a commission.
This is a far more ethical business model than other game asset stores and will generate plenty of free content/tutorials for beginners as well as premium content for those who are willing to create or purchase complex/valuable game assets & templates.
Animate Add revenue would not even cover the monthly server costs, not to mention the time involved running the site. We have big ambitions for both free and premium content, some game assets/tutorials/templates are simply too valuable to give away for free and saying otherwise is just another example of the modern attitude towards creative/intellectual property 'If it's downloadable, it should be free!'
If you are supportive or our project, comment on the free posts that you have downloaded/found useful, tell your game developer friends about our site, add us on Facebook & Twitter and buy a game asset/template if you want to (We're not forcing you to!). If you want to get involved, get in touch with a tutorial request or to discuss posting some of your own content on our site for the game developer community to make use of.
If you are not supportive and are ready to tar us with the same brush as other game asset stores you have come in contact with and possibly had a negative experience with - please allow us a chance to prove ourselves first, I think you'll be pleasantly surprised.