OddConfection Lol... kind of depressing when you think about it.
Back in February 2018, the average sales per new indie game was ~50 and it's trending downwards
Well, App stores and other online retailers are not really doing much to mitigate it. It has never been easier to create games than it is now, especially with tools like construct.
It doesn't help that marketplaces are crowded with poor quality stuff, clones, and general shovelware either.
Your best bet of earning money on game design is starting your own company, and offer small promotional games as part of campaigns to various companies in your area for the exposure.
If your local Car Dealer pays you (per hour) to make a small funny promotional game for their campaign to host on their site, you would make way more than doing the exact same game and uploading it to a market place.
Apart from making a good, nice looking game, that's fun to play... Unlelss you really know how to market your game and build a buzz, you've gotta be pretty lucky to earn money on your creations. First of all people need to find it, they need to like what they see, they need to try it, they need to buy it, and they need to actually enjoy your game, and recommend it to other people.
There's nothing wrong with building games as a hobby. There's lots of bands that play music together as a hobby, with an occasional gig at the local pub, for free beer.
I don't earn any money on my games, or have even released any, but I earn money using construct anyway, as it's part of my job to sometimes do so quick prototypes, or some cool interactive stuff for clients.
Games are my hobby and I love fiddling around in construct, but I could say that my daytime job sometimes ask me to use construct... which is pretty cool... so you could say I still get payed to use it.
An example: Of something I played around with lately for one client.
These kind of simple things clients usually love.....interactive site elements. Construct can be used to make more than just games ya know ;)
A client wanted a funny app to promote a new feature, so I prototyped this for them, and their Devs created the app according to my design prototype.
Anyway what I wanna say that there's a lot more ways to earn money using construct than making games and uploading them to marketplaces. I get payed to do small little things like those...