I want to know your take on this issue. So far I think the point/scoreboard like they did in old Mario Bross is pointless, gen after gen they have been improving the collectable system for platformers and my personal favourite was Spyro the Dragon and Crash Bandicoot with a basic currency collectable (Gems/Boxes) and the special collectable like the Eggs and Dragons for Spyro and the Gems for Crash Bandicoot.
Alltho I like that system a lot, I dont think it will work in a 2D platformer, because is way harder to create secret areas or hard to access areas where you have those 2 boxes hidding.
Now we have the current Super Mario where you just have to collect the 3 big coins in every level, and basically that completes up the whole thing. Don't get me wrong, I like it as well but I would love to see something like Spyro or Crash Bandicoot did back in 1999 applied to a 2D platformer.
What's your thought and what would be a cool collectable system for a C2 platformer game?