that can work i guess, dident encountered problems with the mac certification, since the only certification you need is the one you generate from the ios dev store
however if the mac address isn't good you wont be able to wrap the game, but that's not detectable in an APK or ios compiler since its offline mode, in your computer so its not going to fail working, you should logically make as many ios apps you want with an vmware as long you have a ios certification and you able to generate more certifications for each app... (the ios dev cert, is different then the mac address you ask for) if you have a license for ios apps you should check the create certification area. its easy and you don't need to prove to no1 you actually own an mac, there is no security for that, and no1 will be able to check if that machine exists, since maybe you might buy'd it on black market... or built your own.. presumably.
the certification you create in ios dev center, its reading the com.yourappname.com id in your project, based on that id the certification will be available for the app.
so for each app you make for the ios devices you'd have a different com.yourappname.com id, so you'd be needing a different certification again.
hope it answered your questions, the only thing you can do is trial and error as long as you have access to a ios dev account, and a full vmware set for ios app wrapping
but if i remember correctly the mac i used was actually not in vmware but in virtualbox its basically the same just works better and has better options