tap It was a quick and nasty test, but I belive I had DirectCanvas on. For the appLab, it was installed on my friends HTC two days ago so I think it was using new version (or maybe something change in that period of time).
Android issues are my less concern at this moment, because i don't have any device to do regular checks.
IOS been de funny things lately. At first on my 3G that simple game was not playable at all - on my brothers 3GS works perfectly fine.
But yesterday - without any changes or updates on my 3G game runs preety smoothly, only touch input gives me problems. I can touch the sprite object to start the game on first layout but then when games goes to second layout touching stops working, same on game over screen.
I have a .apk file if you want test it out.