Construct Game Development Beginner�s Guide

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  • Pumpkin_head Thanks very much! I hope you enjoy it and will be happy to help if you want to discuss any parts of it =]

  • New sample of the book on PacktPub's website, read some of the color eBook here in color!

  • NotionGames Hi again, sorry this took so long but here's a basic Mario overworld type example. It mainly shows how to go to a layout by name.

    Mario Overworld Basic Example

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  • Awesome! I'm downloading it now! I was constantly scratching my head about this! Thanks!!!

  • No problem NotionGames, the method of this one works on the ZIndex (which one is in front) of the level icons.

    If you'd need something with paths like traditional mario then the easiest way would be to use built-in paths rather than loading them from a file.

    If you'd like I can try to have an example of that up here sometime.

  • Hi Jayjay. Does the construct game development guide cover topics like streaming for large areas, creating save systems for games, custom controls (keyboards and controllers) during runtime, setting up resolution options in game menus, setting and changing multiple difficulty options, creating mini maps.

  • Hi TunaUppercut, the book does teach level editing/saving which can easily be used for saving game stats instead, and creating mini-maps is covered quickly along with Canvas and Plasma objects in the quick examples chapter.

    Streaming of large levels was not taught as the book is aiming for beginners, so none of the games were likely to have complex levels larger than games like Mario or Sonic.

    Non-user-changeable custom controls through events is taught, but non-standard plugins are not used in the book (so the Input System plugin is not shown).

    Resolution options is a good idea, but was left as something performed in the Construct Classic editor rather than a user option.

  • Thanks for the information. I ordered a copy.

  • No problem TunaUppercut, and thanks! I hope you like it =]

  • Cool. I will buy this book.

  • Thanks ViralHaze! I'm happy to help with any things you'd like to ask while you read it <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Anyone interested in downloading the eBook version of Construct Game Development: Beginner's Guide free can do so this weekend by registering a free account with!

    They're celebrating their 1000th published title by allowing anyone who signs up before the 30th to download any one eBook, and giving a week of unlimited access to their entire library of books with their online service PacktLib <img src="smileys/smiley4.gif" border="0" align="middle">

  • Aw man, I can't believe I missed that!

    Still might pick this up soon. Wasn't aware that anyone had written something this extensive on Construct. Good job!

  • Ah sorry to hear you missed it crowtongue, but thanks! I hope it helps if you do pick it up, and I'm always happy to help if you ever get stuck with something in Construct Classic <img src="smileys/smiley1.gif" border="0" align="middle" />

  • It's worth pointing out that Packtpub has a sale on right now where if you buy more than one book you can get each book for $5. I know which certain Construct book I'll be picking up!

    Edit: The sale ends on January 3rd!

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