(hi dr nick)
I've been working on a game for... 2 days now. It's called Chasm, and it's gonna be good.
It's a remake of a very old game I made a few years ago using Megazeux. That game was extremely hard and not very good, however it looked nice and had some good ideas. This remake will lower the difficulty, and build on those ideas.
Chasm will be a 2d platformer action adventure game. The story is this: You (the player) are a slave miner in an immense network of caves deep underground. Your masters rule over you with an iron fist, armed with electric batons and coil machine guns. But you don't want to work as a slave in the mines until you die. One day, at the opportune moment, you strike back against the guard with your pickaxe, killing him, and run into the darkness of the mines. From then on, you are wanted. Your aim is to fight your way out of the caves to the surface. You don't know what's up there, but you have to take the chance for freedom.
In the caves you'll fight spiders and bats, and also the human enemies out to get you. The original Mzx game had 3 weapons (pickaxe, gun and grenades). The new version will probably add alot more.
Now, this is in the creations forum, so I better show you what I've created!
I've knuckled down to try and get what I've made to a presentable and playable standard that will hint at what the game will be like. I'm fairly pleased with what I've produced. Here's the .cap: (updated) http://www.sendspace.com/file/j4yzsh
The controls: Left/right to move, Z to jump, up/down to climb ladders.
Tell me what you think! I've created this thread to give me some pressure and some motivation to keep working on it, and I'd love to hear your criticism.
Oh, and here's a screenshot. (updated)