Is there some way that a sprite on a lower layer can actually be displayed OVER a sprite on a higher layer? That's exactly what seems to be happening in my project. An enemy sprite on layer 13 is displaying UNDER a prop that's on layer 11! I even made a mouse event to display what layer those two sprites are on at run time while the mouse is ove that object to confirm the layers.
Is this a feature in construct I somehow accidentally am using or is this a bug in construct?